split rare announcement item sets by game version
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-2
@@ -66,8 +66,9 @@ bool ItemCreator::are_rare_drops_allowed() const {
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// Note: The client has an additional check here, which appears to be a subtle
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// anti-cheating measure. There is a flag on the client, initially zero, which
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// is set to 1 when certain unexpected item-related things happen (for
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// example, a player possessing a mag with a level above 200). When the flag
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// is set, this function returns false, which prevents all rare item drops.
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// example, a player possessing a mag with a level above 200, or a stack of
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// consumables with an amount above the stack size limit). When the flag is
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// set, this function returns false, which prevents all rare item drops.
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// newserv intentionally does not implement this flag.
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return (this->mode != GameMode::CHALLENGE);
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}
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