split rare announcement item sets by game version
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+6
-2
@@ -129,8 +129,12 @@ struct ServerState : public std::enable_shared_from_this<ServerState> {
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bool use_game_creator_section_id = false;
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bool default_rare_notifs_enabled_v1_v2 = false;
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bool default_rare_notifs_enabled_v3_v4 = false;
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std::unordered_set<uint32_t> notify_game_for_item_primary_identifiers;
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std::unordered_set<uint32_t> notify_server_for_item_primary_identifiers;
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std::unordered_set<uint32_t> notify_game_for_item_primary_identifiers_v1_v2;
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std::unordered_set<uint32_t> notify_game_for_item_primary_identifiers_v3;
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std::unordered_set<uint32_t> notify_game_for_item_primary_identifiers_v4;
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std::unordered_set<uint32_t> notify_server_for_item_primary_identifiers_v1_v2;
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std::unordered_set<uint32_t> notify_server_for_item_primary_identifiers_v3;
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std::unordered_set<uint32_t> notify_server_for_item_primary_identifiers_v4;
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bool notify_server_for_max_level_achieved = false;
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std::vector<std::shared_ptr<const PSOBBEncryption::KeyFile>> bb_private_keys;
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std::shared_ptr<const FunctionCodeIndex> function_code_index;
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