implement ss shell command on game server
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@@ -22,3 +22,5 @@ void on_disconnect(std::shared_ptr<ServerState> s,
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std::shared_ptr<Client> c);
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void on_command(std::shared_ptr<ServerState> s, std::shared_ptr<Client> c,
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uint16_t command, uint32_t flag, const std::string& data);
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void on_command_with_header(std::shared_ptr<ServerState> s,
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std::shared_ptr<Client> c, std::string& data);
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