add Ep3 battle replay test
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@@ -76,6 +76,7 @@ public:
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std::shared_ptr<RandomGenerator> rand_crypt;
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std::shared_ptr<const Tournament> tournament;
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std::array<std::vector<uint16_t>, 5> trap_card_ids;
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std::shared_ptr<std::deque<std::string>> output_queue; // For replay testing
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inline bool is_nte() const {
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return (this->behavior_flags & BehaviorFlag::IS_TRIAL_EDITION);
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