fix bug causing private subcommands to get truncated
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+35
-8
@@ -17,22 +17,49 @@
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// Note: There are so many versions of this function for a few reasons:
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// - There are a lot of different target types (sometimes we want to send a
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// command to one client, sometimes to everyone in a lobby, etc.)
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// - For the const void* versions, the data and size arguments should not be
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// independently optional - this can lead to bugs where a non-null data
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// pointer is given but size is accidentally not given zero (e.g. if the type
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// of data in the calling function is changed from string to void*).
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void send_command(struct bufferevent* bev, GameVersion version,
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PSOEncryption* crypt, uint16_t command, uint32_t flag = 0,
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const void* data = nullptr, size_t size = 0, const char* name_str = nullptr);
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PSOEncryption* crypt, uint16_t command, uint32_t flag, const void* data,
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size_t size, const char* name_str = nullptr);
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void send_command(std::shared_ptr<Client> c, uint16_t command,
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uint32_t flag = 0, const void* data = nullptr, size_t size = 0);
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uint32_t flag, const void* data, size_t size);
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inline void send_command(std::shared_ptr<Client> c, uint16_t command,
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uint32_t flag) {
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send_command(c, command, flag, nullptr, 0);
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}
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void send_command_excluding_client(std::shared_ptr<Lobby> l,
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std::shared_ptr<Client> c, uint16_t command, uint32_t flag = 0,
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const void* data = nullptr, size_t size = 0);
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std::shared_ptr<Client> c, uint16_t command, uint32_t flag,
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const void* data, size_t size);
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void send_command(std::shared_ptr<Lobby> l, uint16_t command, uint32_t flag = 0,
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const void* data = nullptr, size_t size = 0);
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inline void send_command_excluding_client(std::shared_ptr<Lobby> l,
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std::shared_ptr<Client> c, uint16_t command, uint32_t flag) {
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send_command_excluding_client(l, c, command, flag, nullptr, 0);
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}
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void send_command(std::shared_ptr<Lobby> l, uint16_t command, uint32_t flag,
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const void* data, size_t size);
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inline void send_command(std::shared_ptr<Lobby> l, uint16_t command, uint32_t flag) {
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send_command(l, command, flag, nullptr, 0);
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}
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void send_command(std::shared_ptr<ServerState> s, uint16_t command,
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uint32_t flag = 0, const void* data = nullptr, size_t size = 0);
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uint32_t flag, const void* data, size_t size);
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inline void send_command(std::shared_ptr<ServerState> s, uint16_t command,
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uint32_t flag) {
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send_command(s, command, flag, nullptr, 0);
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}
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template <typename TargetT, typename StructT>
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static void send_command(std::shared_ptr<TargetT> c, uint16_t command, uint32_t flag,
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