add cheat command to remove an FC in an Ep3 battle
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@@ -100,9 +100,11 @@ public:
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this->send(&cmd, cmd.header.size * 4);
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}
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void send(const void* data, size_t size) const;
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void send_commands_for_joining_spectator(Channel& ch, bool is_trial) const;
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void force_battle_result(uint8_t surrendered_client_id, bool set_winner);
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void force_destroy_field_character(uint8_t client_id, size_t set_index);
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__attribute__((format(printf, 2, 3))) void send_debug_message_printf(const char* fmt, ...) const;
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__attribute__((format(printf, 2, 3))) void send_info_message_printf(const char* fmt, ...) const;
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void send_debug_command_received_message(
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@@ -124,7 +126,6 @@ public:
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uint16_t card_id_for_card_ref(uint16_t card_ref) const;
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bool card_ref_is_empty_or_has_valid_card_id(uint16_t card_ref) const;
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bool check_for_battle_end();
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void force_battle_result(uint8_t surrendered_client_id, bool set_winner);
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void check_for_destroyed_cards_and_send_6xB4x05_6xB4x02();
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bool check_presence_entry(uint8_t client_id) const;
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void clear_player_flags_after_dice_phase();
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