Fix BB EP4 solo access and ship-state marking
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+1
-15
@@ -5312,20 +5312,6 @@ shared_ptr<Lobby> create_game_generic(
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}
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game->load_maps(); // Load free-play maps
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if ((creator_c->version() == Version::BB_V4) &&
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(game->mode == GameMode::SOLO) &&
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(game->episode == Episode::EP4)) {
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for (auto obj_st : game->map_state->iter_object_states(creator_c->version())) {
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const auto& obj_v = obj_st->super_obj->version(creator_c->version());
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if (obj_v.set_entry &&
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(obj_st->super_obj->floor == 0x00) &&
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(obj_v.set_entry->base_type == 0x0048)) {
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obj_st->game_flags |= 0x0001;
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game->log.info_f("Unlocked BB Episode IV solo Pioneer 2 warp door K-{:03X}", obj_st->k_id);
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}
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}
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}
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// The game's quest flags are inherited from the creator, if known
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if (creator_c->version() == Version::BB_V4) {
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game->quest_flag_values = make_unique<QuestFlags>(p->quest_flags);
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@@ -5362,7 +5348,7 @@ shared_ptr<Lobby> create_game_generic(
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if ((creator_c->version() == Version::BB_V4) &&
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(game->mode == GameMode::SOLO) &&
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(game->episode == Episode::EP4)) {
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for (uint16_t flag : {0x02BD, 0x02BE, 0x02BF, 0x02C0, 0x02C1}) {
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for (uint16_t flag : {0x0046, 0x0047, 0x0048, 0x02BD, 0x02BE, 0x02BF, 0x02C0, 0x02C1}) {
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game->log.info_f("Unlocking BB Episode IV solo area flag {:04X}", flag);
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game->quest_flag_values->set(game->difficulty, flag);
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}
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