add game duration to info window
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@@ -145,6 +145,7 @@ uint32_t Lobby::FloorItemManager::reassign_all_item_ids(uint32_t next_item_id) {
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Lobby::Lobby(shared_ptr<ServerState> s, uint32_t id, bool is_game)
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: server_state(s),
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log(std::format("[{}:{:X}] ", is_game ? "Game" : "Lobby", id), lobby_log.min_level),
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creation_time(phosg::now()),
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lobby_id(id),
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random_seed(phosg::random_object<uint32_t>()),
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rand_crypt(make_shared<DisabledRandomGenerator>()),
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