From 5758f8dba1364a8ec7146d733e45b2cc21bc38f2 Mon Sep 17 00:00:00 2001 From: Martin Michelsen Date: Sat, 18 Nov 2023 23:12:15 -0800 Subject: [PATCH] remove in-game enemy drop debug message --- src/ReceiveSubcommands.cc | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/ReceiveSubcommands.cc b/src/ReceiveSubcommands.cc index fb440fa8..4e902159 100644 --- a/src/ReceiveSubcommands.cc +++ b/src/ReceiveSubcommands.cc @@ -1638,9 +1638,6 @@ static void on_entity_drop_item_request(shared_ptr c, uint8_t command, u } item = l->item_creator->on_monster_item_drop(cmd.entity_id, effective_rt_index, cmd.effective_area); - if (c->config.check_flag(Client::Flag::DEBUG_ENABLED)) { - send_text_message_printf(c, "$C5E-%hX %s%s%s", cmd.entity_id.load(), floor_warning_token.c_str(), rt_index_warning_token.c_str(), item.empty() ? "NO_DROP" : "ITEM"); - } } if (item.empty()) {