implement some BB quest commands
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@@ -6,6 +6,8 @@
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#include <phosg/Encoding.hh>
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#include <string>
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class LevelTable;
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struct CharacterStats {
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le_uint16_t atp = 0;
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le_uint16_t mst = 0;
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@@ -25,6 +27,9 @@ struct PlayerStats {
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/* 1C */ le_uint32_t experience = 0;
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/* 20 */ le_uint32_t meseta = 0;
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/* 24 */
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void reset_to_base(uint8_t char_class, std::shared_ptr<const LevelTable> level_table);
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void advance_to_level(uint8_t char_class, uint32_t level, std::shared_ptr<const LevelTable> level_table);
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} __attribute__((packed));
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class LevelTable { // from PlyLevelTbl.prs
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