add names in show-battle-params

This commit is contained in:
Martin Michelsen
2025-08-06 21:03:20 -07:00
parent ab38a58e39
commit 5c84581978
6 changed files with 51 additions and 17 deletions
+27
View File
@@ -198,6 +198,33 @@ const vector<EnemyType>& enemy_types_for_rare_table_index(Episode episode, uint8
}
}
const vector<EnemyType>& enemy_types_for_battle_param_index(Episode episode, uint8_t bp_index) {
const auto& generate_table = +[](Episode episode) -> vector<vector<EnemyType>> {
vector<vector<EnemyType>> ret;
for (const auto& def : type_defs) {
if (def.valid_in_episode(episode) && (def.bp_index != 0xFF)) {
if (def.bp_index >= ret.size()) {
ret.resize(def.bp_index + 1);
}
ret[def.bp_index].emplace_back(def.type);
}
}
return ret;
};
static array<vector<vector<EnemyType>>, 5> data;
auto& ret = data.at(static_cast<size_t>(episode));
if (ret.empty()) {
ret = generate_table(episode);
}
try {
return ret.at(bp_index);
} catch (const out_of_range&) {
static const vector<EnemyType> empty_vec;
return empty_vec;
}
}
EnemyType EnemyTypeDefinition::rare_type(Episode episode, uint8_t event, uint8_t floor) const {
switch (this->type) {
case EnemyType::HILDEBEAR: