add support for PSO DC v1/v2
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+4
-1
@@ -28,6 +28,10 @@ struct Lobby {
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QUEST_IN_PROGRESS = 0x00000200,
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JOINABLE_QUEST_IN_PROGRESS = 0x00000400,
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ITEM_TRACKING_ENABLED = 0x00000800,
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DC_V2_ONLY = 0x00001000,
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BATTLE_MODE = 0x00002000,
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CHALLENGE_MODE = 0x00004000,
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SOLO_MODE = 0x00008000,
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// Flags used only for lobbies
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PUBLIC = 0x00010000,
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@@ -62,7 +66,6 @@ struct Lobby {
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uint8_t section_id;
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uint8_t episode; // 1 = Ep1, 2 = Ep2, 3 = Ep4, 0xFF = Ep3
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uint8_t difficulty;
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uint8_t mode;
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std::u16string password;
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std::u16string name;
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// This seed is also sent to the client for rare enemy generation
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