implement quest version separation
This commit is contained in:
+250
-63
@@ -1536,6 +1536,91 @@ void StateFlags::clear_FF() {
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this->client_sc_card_types.clear(CardType::INVALID_FF);
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}
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void MapDefinition::assert_semantically_equivalent(const MapDefinition& other) const {
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if (this->map_number != other.map_number) {
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throw runtime_error("map number not equal");
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}
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if (this->width != other.width) {
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throw runtime_error("width not equal");
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}
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if (this->height != other.height) {
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throw runtime_error("width not equal");
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}
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if (this->environment_number != other.environment_number) {
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throw runtime_error("environment number not equal");
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}
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if (this->map_tiles != other.map_tiles) {
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throw runtime_error("tiles not equal");
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}
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if (this->start_tile_definitions != other.start_tile_definitions) {
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throw runtime_error("start tile definitions not equal");
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}
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if (this->modification_tiles != other.modification_tiles) {
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throw runtime_error("modification tiles not equal");
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}
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if (this->unknown_a5 != other.unknown_a5) {
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throw runtime_error("unknown_a5 not equal");
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}
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if (this->default_rules != other.default_rules) {
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throw runtime_error("default rules not equal");
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}
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for (size_t z = 0; z < this->npc_decks.size(); z++) {
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if (this->npc_decks[z].card_ids != other.npc_decks[z].card_ids) {
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throw runtime_error("npc deck card IDs not equal");
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}
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const auto& this_ai_params = this->npc_ai_params[z];
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const auto& other_ai_params = other.npc_ai_params[z];
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if (this_ai_params.unknown_a1 != other_ai_params.unknown_a1) {
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throw runtime_error("npc AI params unknown_a1 not equal");
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}
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if (this_ai_params.is_arkz != other_ai_params.is_arkz) {
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throw runtime_error("npc AI params is_arkz not equal");
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}
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if (this_ai_params.unknown_a2 != other_ai_params.unknown_a2) {
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throw runtime_error("npc AI params unknown_a2 not equal");
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}
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if (this_ai_params.params != other_ai_params.params) {
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throw runtime_error("npc AI params not equal");
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}
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}
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if (this->unknown_a7 != other.unknown_a7) {
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throw runtime_error("unknown_a7 not equal");
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}
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if (this->npc_ai_params_entry_index != other.npc_ai_params_entry_index) {
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throw runtime_error("npc AI params entry indexes not equal");
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}
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if (this->reward_card_ids != other.reward_card_ids) {
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throw runtime_error("reward card IDs not equal");
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}
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if (this->win_level_override != other.win_level_override) {
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throw runtime_error("win level override not equal");
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}
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if (this->loss_level_override != other.loss_level_override) {
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throw runtime_error("loss level override not equal");
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}
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if (this->field_offset_x != other.field_offset_x) {
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throw runtime_error("field x offset not equal");
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}
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if (this->field_offset_y != other.field_offset_y) {
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throw runtime_error("field y offset not equal");
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}
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if (this->map_category != other.map_category) {
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throw runtime_error("map category not equal");
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}
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if (this->cyber_block_type != other.cyber_block_type) {
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throw runtime_error("cyber block type not equal");
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}
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if (this->unknown_a11 != other.unknown_a11) {
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throw runtime_error("unknown_a11 not equal");
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}
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if (this->unavailable_sc_cards != other.unavailable_sc_cards) {
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throw runtime_error("unavailable SC cards not equal");
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}
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if (this->entry_states != other.entry_states) {
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throw runtime_error("entry states not equal");
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}
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}
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string MapDefinition::CameraSpec::str() const {
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return string_printf(
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"CameraSpec[a1=(%g %g %g %g %g %g %g %g %g) camera=(%g %g %g) focus=(%g %g %g) a2=(%g %g %g)]",
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@@ -2294,31 +2379,157 @@ string CardIndex::normalize_card_name(const string& name) {
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return ret;
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}
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MapIndex::VersionedMap::VersionedMap(shared_ptr<const MapDefinition> map, uint8_t language)
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: map(map),
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language(language) {}
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MapIndex::VersionedMap::VersionedMap(std::string&& compressed_data, uint8_t language)
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: language(language),
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compressed_data(std::move(compressed_data)) {
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string decompressed = prs_decompress(this->compressed_data);
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if (decompressed.size() != sizeof(MapDefinition)) {
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throw runtime_error(string_printf(
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"decompressed data size is incorrect (expected %zu bytes, read %zu bytes)",
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sizeof(MapDefinition), decompressed.size()));
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}
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this->map.reset(new MapDefinition(*reinterpret_cast<const MapDefinition*>(decompressed.data())));
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}
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shared_ptr<const MapDefinitionTrial> MapIndex::VersionedMap::trial() const {
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if (!this->trial_map) {
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this->trial_map.reset(new MapDefinitionTrial(*this->map));
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}
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return this->trial_map;
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}
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const std::string& MapIndex::VersionedMap::compressed(bool is_trial) const {
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if (is_trial) {
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if (this->compressed_trial_data.empty()) {
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auto md = this->trial();
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this->compressed_trial_data = prs_compress(md.get(), sizeof(*md));
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}
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return this->compressed_trial_data;
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} else {
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if (this->compressed_data.empty()) {
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this->compressed_data = prs_compress(this->map.get(), sizeof(*this->map));
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}
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return this->compressed_data;
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}
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}
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MapIndex::Map::Map(shared_ptr<const VersionedMap> initial_version)
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: map_number(initial_version->map->map_number),
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initial_version(initial_version) {
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this->versions.resize(this->initial_version->language + 1);
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this->versions[this->initial_version->language] = initial_version;
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}
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void MapIndex::Map::add_version(std::shared_ptr<const VersionedMap> vm) {
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if (this->versions.size() <= vm->language) {
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this->versions.resize(vm->language + 1);
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}
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if (this->versions[vm->language]) {
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throw runtime_error("map version already exists");
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}
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this->initial_version->map->assert_semantically_equivalent(*vm->map);
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this->versions[vm->language] = vm;
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}
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bool MapIndex::Map::has_version(uint8_t language) const {
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return (this->versions.size() > language) && !!this->versions[language];
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}
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shared_ptr<const MapIndex::VersionedMap> MapIndex::Map::version(uint8_t language) const {
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// If the requested language exists, return it
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if ((language < this->versions.size()) && this->versions[language]) {
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return this->versions[language];
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}
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// If English exists, return it
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if ((1 < this->versions.size()) && this->versions[1]) {
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return this->versions[1];
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}
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// Return the first version that exists
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for (const auto& vm : this->versions) {
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if (vm) {
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return vm;
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}
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}
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// This should never happen because Map cannot be constructed without an
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// initial_version
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throw logic_error("no map versions exist");
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}
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MapIndex::MapIndex(const string& directory) {
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for (const auto& filename : list_directory(directory)) {
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for (const auto& filename : list_directory_sorted(directory)) {
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try {
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shared_ptr<MapEntry> entry;
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string base_filename;
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string compressed_data;
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shared_ptr<MapDefinition> decompressed_data;
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if (ends_with(filename, ".mnmd") || ends_with(filename, ".bind")) {
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entry.reset(new MapEntry(load_object_file<MapDefinition>(directory + "/" + filename)));
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decompressed_data.reset(new MapDefinition(load_object_file<MapDefinition>(directory + "/" + filename)));
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base_filename = filename.substr(0, filename.size() - 5);
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} else if (ends_with(filename, ".mnm") || ends_with(filename, ".bin")) {
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entry.reset(new MapEntry(load_file(directory + "/" + filename)));
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compressed_data = load_file(directory + "/" + filename);
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base_filename = filename.substr(0, filename.size() - 4);
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} else if (ends_with(filename, ".bin.gci") || ends_with(filename, ".mnm.gci")) {
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compressed_data = decode_gci_data(load_file(directory + "/" + filename));
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base_filename = filename.substr(0, filename.size() - 8);
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} else if (ends_with(filename, ".gci")) {
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entry.reset(new MapEntry(decode_gci_file(directory + "/" + filename)));
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compressed_data = decode_gci_data(load_file(directory + "/" + filename));
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base_filename = filename.substr(0, filename.size() - 4);
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} else if (ends_with(filename, ".bin.vms") || ends_with(filename, ".mnm.vms")) {
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compressed_data = decode_vms_data(load_file(directory + "/" + filename));
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base_filename = filename.substr(0, filename.size() - 8);
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} else if (ends_with(filename, ".vms")) {
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compressed_data = decode_vms_data(load_file(directory + "/" + filename));
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base_filename = filename.substr(0, filename.size() - 4);
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} else if (ends_with(filename, ".bin.dlq") || ends_with(filename, ".mnm.dlq")) {
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compressed_data = decode_dlq_data(load_file(directory + "/" + filename));
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base_filename = filename.substr(0, filename.size() - 8);
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} else if (ends_with(filename, ".dlq")) {
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entry.reset(new MapEntry(decode_dlq_file(directory + "/" + filename)));
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compressed_data = decode_dlq_data(load_file(directory + "/" + filename));
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base_filename = filename.substr(0, filename.size() - 4);
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} else {
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continue; // Silently skip file
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}
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if (entry.get()) {
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if (!this->maps.emplace(entry->map.map_number, entry).second) {
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throw runtime_error("duplicate map number");
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}
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this->maps_by_name.emplace(entry->map.name, entry);
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string name = entry->map.name;
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static_game_data_log.info("Indexed Episode 3 %s %s (%08" PRIX32 "; %s)",
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entry->map.is_quest() ? "online quest" : "free battle map",
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filename.c_str(), entry->map.map_number.load(), name.c_str());
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if (base_filename.size() < 2) {
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throw runtime_error("filename too short for language code");
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}
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if (base_filename[base_filename.size() - 2] != '-') {
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throw runtime_error("language code not present");
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}
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uint8_t language = language_code_for_char(base_filename[base_filename.size() - 1]);
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shared_ptr<VersionedMap> vm;
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if (decompressed_data) {
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vm.reset(new VersionedMap(decompressed_data, language));
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} else if (!compressed_data.empty()) {
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vm.reset(new VersionedMap(std::move(compressed_data), language));
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} else {
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throw runtime_error("unknown map file format");
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}
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string name = format_data_string(vm->map->name);
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auto map_it = this->maps.find(vm->map->map_number);
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if (map_it == this->maps.end()) {
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map_it = this->maps.emplace(vm->map->map_number, new Map(vm)).first;
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static_game_data_log.info("(%s) Created Episode 3 map %08" PRIX32 " %c (%s; %s)",
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filename.c_str(),
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vm->map->map_number.load(),
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char_for_language_code(vm->language),
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vm->map->is_quest() ? "quest" : "free",
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name.c_str());
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} else {
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map_it->second->add_version(vm);
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static_game_data_log.info("(%s) Added Episode 3 map version %08" PRIX32 " %c (%s; %s)",
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filename.c_str(),
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vm->map->map_number.load(),
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char_for_language_code(vm->language),
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vm->map->is_quest() ? "quest" : "free",
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name.c_str());
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}
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this->maps_by_name.emplace(vm->map->name, map_it->second);
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} catch (const exception& e) {
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static_game_data_log.warning("Failed to index Episode 3 map %s: %s",
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@@ -2327,51 +2538,28 @@ MapIndex::MapIndex(const string& directory) {
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}
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}
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MapIndex::MapEntry::MapEntry(const MapDefinition& map) : map(map) {}
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MapIndex::MapEntry::MapEntry(const string& compressed)
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: compressed_data(compressed) {
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string decompressed = prs_decompress(this->compressed_data);
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if (decompressed.size() != sizeof(MapDefinition)) {
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throw runtime_error(string_printf(
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"decompressed data size is incorrect (expected %zu bytes, read %zu bytes)",
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sizeof(MapDefinition), decompressed.size()));
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}
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this->map = *reinterpret_cast<const MapDefinition*>(decompressed.data());
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}
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const string& MapIndex::MapEntry::compressed(bool is_trial) const {
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if (is_trial) {
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if (this->compressed_trial_data.empty()) {
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MapDefinitionTrial mdt(this->map);
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this->compressed_trial_data = prs_compress(&mdt, sizeof(mdt));
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}
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return this->compressed_trial_data;
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} else {
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if (this->compressed_data.empty()) {
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this->compressed_data = prs_compress(&this->map, sizeof(this->map));
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}
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return this->compressed_data;
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}
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}
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const string& MapIndex::get_compressed_list(size_t num_players) const {
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const string& MapIndex::get_compressed_list(size_t num_players, uint8_t language) const {
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if (num_players == 0) {
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throw runtime_error("cannot generate map list for no players");
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}
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if (num_players > 4) {
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throw logic_error("player count is too high in map list generation");
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}
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string& compressed_map_list = this->compressed_map_lists.at(num_players - 1);
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if (language >= this->compressed_map_lists.size()) {
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this->compressed_map_lists.resize(language + 1);
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}
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string& compressed_map_list = this->compressed_map_lists[language].at(num_players - 1);
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if (compressed_map_list.empty()) {
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StringWriter entries_w;
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StringWriter strings_w;
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size_t num_maps = 0;
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for (const auto& map_it : this->maps) {
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auto vm = map_it.second->version(language);
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size_t map_num_players = 0;
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for (size_t z = 0; z < 4; z++) {
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uint8_t player_type = map_it.second->map.entry_states[z].player_type;
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uint8_t player_type = vm->map->entry_states[z].player_type;
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if (player_type == 0x00 || player_type == 0x01 || player_type == 0xFF) {
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map_num_players++;
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}
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@@ -2381,29 +2569,28 @@ const string& MapIndex::get_compressed_list(size_t num_players) const {
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}
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MapList::Entry e;
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const auto& map = map_it.second->map;
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e.map_x = map.map_x;
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e.map_y = map.map_y;
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e.environment_number = map.environment_number;
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e.map_number = map.map_number.load();
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e.width = map.width;
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e.height = map.height;
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e.map_tiles = map.map_tiles;
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e.modification_tiles = map.modification_tiles;
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e.map_x = vm->map->map_x;
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e.map_y = vm->map->map_y;
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e.environment_number = vm->map->environment_number;
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e.map_number = vm->map->map_number.load();
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e.width = vm->map->width;
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e.height = vm->map->height;
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e.map_tiles = vm->map->map_tiles;
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e.modification_tiles = vm->map->modification_tiles;
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e.name_offset = strings_w.size();
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strings_w.write(map.name.data(), map.name.len());
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strings_w.write(vm->map->name.data(), vm->map->name.len());
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strings_w.put_u8(0);
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e.location_name_offset = strings_w.size();
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strings_w.write(map.location_name.data(), map.location_name.len());
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strings_w.write(vm->map->location_name.data(), vm->map->location_name.len());
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strings_w.put_u8(0);
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e.quest_name_offset = strings_w.size();
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strings_w.write(map.quest_name.data(), map.quest_name.len());
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strings_w.write(vm->map->quest_name.data(), vm->map->quest_name.len());
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strings_w.put_u8(0);
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e.description_offset = strings_w.size();
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strings_w.write(map.description.data(), map.description.len());
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strings_w.write(vm->map->description.data(), vm->map->description.len());
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strings_w.put_u8(0);
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e.map_category = map_it.second->map.map_category;
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e.map_category = vm->map->map_category;
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entries_w.put(e);
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num_maps++;
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@@ -2434,11 +2621,11 @@ const string& MapIndex::get_compressed_list(size_t num_players) const {
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return compressed_map_list;
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}
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shared_ptr<const MapIndex::MapEntry> MapIndex::definition_for_number(uint32_t id) const {
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shared_ptr<const MapIndex::Map> MapIndex::for_number(uint32_t id) const {
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return this->maps.at(id);
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}
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shared_ptr<const MapIndex::MapEntry> MapIndex::definition_for_name(const string& name) const {
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shared_ptr<const MapIndex::Map> MapIndex::for_name(const string& name) const {
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return this->maps_by_name.at(name);
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}
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+42
-12
@@ -902,8 +902,8 @@ struct Rules {
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Rules() = default;
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explicit Rules(const JSON& json);
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JSON json() const;
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bool operator==(const Rules& other) const;
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bool operator!=(const Rules& other) const;
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bool operator==(const Rules& other) const = default;
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bool operator!=(const Rules& other) const = default;
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void clear();
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void set_defaults();
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@@ -1284,6 +1284,9 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
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// 01 = DARK ONLY
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// FF = any deck allowed
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uint8_t deck_type;
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||||
|
||||
bool operator==(const EntryState& other) const = default;
|
||||
bool operator!=(const EntryState& other) const = default;
|
||||
} __attribute__((packed));
|
||||
/* 5A10 */ parray<EntryState, 4> entry_states;
|
||||
/* 5A18 */
|
||||
@@ -1292,6 +1295,12 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
|
||||
return (this->map_category <= 2);
|
||||
}
|
||||
|
||||
// This function throws runtime_error if the passed-in map is not semantically
|
||||
// equivalent to *this. Semantic equivalence means all fields that affect
|
||||
// gameplay and visuals are equivalent, but dialogue, names, and description
|
||||
// text may differ.
|
||||
void assert_semantically_equivalent(const MapDefinition& other) const;
|
||||
|
||||
std::string str(const CardIndex* card_index = nullptr) const;
|
||||
} __attribute__((packed));
|
||||
|
||||
@@ -1390,30 +1399,51 @@ class MapIndex {
|
||||
public:
|
||||
MapIndex(const std::string& directory);
|
||||
|
||||
class MapEntry {
|
||||
class VersionedMap {
|
||||
public:
|
||||
MapDefinition map;
|
||||
std::shared_ptr<const MapDefinition> map;
|
||||
uint8_t language;
|
||||
|
||||
explicit MapEntry(const MapDefinition& map);
|
||||
explicit MapEntry(const std::string& compressed_data);
|
||||
VersionedMap(std::shared_ptr<const MapDefinition> map, uint8_t language);
|
||||
VersionedMap(std::string&& compressed_data, uint8_t language);
|
||||
|
||||
std::shared_ptr<const MapDefinitionTrial> trial() const;
|
||||
const std::string& compressed(bool is_trial) const;
|
||||
|
||||
private:
|
||||
mutable std::shared_ptr<const MapDefinitionTrial> trial_map;
|
||||
mutable std::string compressed_data;
|
||||
mutable std::string compressed_trial_data;
|
||||
};
|
||||
|
||||
const std::string& get_compressed_list(size_t num_players) const;
|
||||
std::shared_ptr<const MapEntry> definition_for_number(uint32_t id) const;
|
||||
std::shared_ptr<const MapEntry> definition_for_name(const std::string& name) const;
|
||||
class Map {
|
||||
public:
|
||||
uint32_t map_number;
|
||||
std::shared_ptr<const VersionedMap> initial_version;
|
||||
|
||||
explicit Map(std::shared_ptr<const VersionedMap> initial_version);
|
||||
|
||||
void add_version(std::shared_ptr<const VersionedMap> vm);
|
||||
bool has_version(uint8_t language) const;
|
||||
std::shared_ptr<const VersionedMap> version(uint8_t language) const;
|
||||
inline const std::vector<std::shared_ptr<const VersionedMap>>& all_versions() const {
|
||||
return this->versions;
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<std::shared_ptr<const VersionedMap>> versions;
|
||||
};
|
||||
|
||||
const std::string& get_compressed_list(size_t num_players, uint8_t language) const;
|
||||
std::shared_ptr<const Map> for_number(uint32_t id) const;
|
||||
std::shared_ptr<const Map> for_name(const std::string& name) const;
|
||||
std::set<uint32_t> all_numbers() const;
|
||||
|
||||
private:
|
||||
// The compressed map lists are generated on demand from the maps map below
|
||||
mutable std::array<std::string, 4> compressed_map_lists;
|
||||
std::map<uint32_t, std::shared_ptr<MapEntry>> maps;
|
||||
std::unordered_map<std::string, std::shared_ptr<MapEntry>> maps_by_name;
|
||||
mutable std::vector<std::array<std::string, 4>> compressed_map_lists;
|
||||
std::map<uint32_t, std::shared_ptr<Map>> maps;
|
||||
std::unordered_map<std::string, std::shared_ptr<Map>> maps_by_name;
|
||||
};
|
||||
|
||||
class COMDeckIndex {
|
||||
|
||||
+77
-42
@@ -236,24 +236,26 @@ void Server::send_6xB4x46() const {
|
||||
this->options.random_crypt->seed(),
|
||||
this->options.random_crypt->absolute_offset());
|
||||
if (this->last_chosen_map) {
|
||||
date_str2 += string_printf(" Map:%08" PRIX32, this->last_chosen_map->map.map_number.load());
|
||||
date_str2 += string_printf(" Map:%08" PRIX32, this->last_chosen_map->map_number);
|
||||
}
|
||||
cmd46.date_str2 = date_str2;
|
||||
this->send(cmd46);
|
||||
}
|
||||
|
||||
string Server::prepare_6xB6x41_map_definition(
|
||||
shared_ptr<const MapIndex::MapEntry> map, bool is_trial) {
|
||||
const auto& compressed = map->compressed(is_trial);
|
||||
shared_ptr<const MapIndex::Map> map, uint8_t language, bool is_trial) {
|
||||
auto vm = map->version(language);
|
||||
|
||||
const auto& compressed = vm->compressed(is_trial);
|
||||
|
||||
StringWriter w;
|
||||
uint32_t subcommand_size = (compressed.size() + sizeof(G_MapData_GC_Ep3_6xB6x41) + 3) & (~3);
|
||||
w.put<G_MapData_GC_Ep3_6xB6x41>({{{{0xB6, 0, 0}, subcommand_size}, 0x41, {}}, map->map.map_number.load(), compressed.size(), 0});
|
||||
w.put<G_MapData_GC_Ep3_6xB6x41>({{{{0xB6, 0, 0}, subcommand_size}, 0x41, {}}, vm->map->map_number.load(), compressed.size(), 0});
|
||||
w.write(compressed);
|
||||
return std::move(w.str());
|
||||
}
|
||||
|
||||
void Server::send_commands_for_joining_spectator(Channel& c, bool is_trial) const {
|
||||
void Server::send_commands_for_joining_spectator(Channel& c, uint8_t language, bool is_trial) const {
|
||||
bool should_send_state = true;
|
||||
if (this->setup_phase == SetupPhase::REGISTRATION) {
|
||||
// If registration is still in progress, we only need to send the map data
|
||||
@@ -265,7 +267,8 @@ void Server::send_commands_for_joining_spectator(Channel& c, bool is_trial) cons
|
||||
}
|
||||
|
||||
if (this->last_chosen_map) {
|
||||
string data = this->prepare_6xB6x41_map_definition(this->last_chosen_map, is_trial);
|
||||
string data = this->prepare_6xB6x41_map_definition(this->last_chosen_map, language, is_trial);
|
||||
this->log().info("Sending %c version of map %08" PRIX32, char_for_language_code(language), this->last_chosen_map->map_number);
|
||||
c.send(0x6C, 0x00, data);
|
||||
}
|
||||
|
||||
@@ -1631,7 +1634,7 @@ const unordered_map<uint8_t, Server::handler_t> Server::subcommand_handlers({
|
||||
{0x49, &Server::handle_CAx49_card_counts},
|
||||
});
|
||||
|
||||
void Server::on_server_data_input(const string& data) {
|
||||
void Server::on_server_data_input(shared_ptr<Client> sender_c, const string& data) {
|
||||
auto header = check_size_t<G_CardBattleCommandHeader>(data, 0xFFFF);
|
||||
if (header.size * 4 < data.size()) {
|
||||
throw runtime_error("command is incomplete");
|
||||
@@ -1650,10 +1653,10 @@ void Server::on_server_data_input(const string& data) {
|
||||
string unmasked_data = data;
|
||||
set_mask_for_ep3_game_command(unmasked_data.data(), unmasked_data.size(), 0);
|
||||
|
||||
(this->*handler)(unmasked_data);
|
||||
(this->*handler)(sender_c, unmasked_data);
|
||||
}
|
||||
|
||||
void Server::handle_CAx0B_mulligan_hand(const string& data) {
|
||||
void Server::handle_CAx0B_mulligan_hand(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_RedrawInitialHand_GC_Ep3_6xB3x0B_CAx0B>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.client_id, in_cmd.header.subsubcommand, "REDRAW");
|
||||
@@ -1684,7 +1687,7 @@ void Server::handle_CAx0B_mulligan_hand(const string& data) {
|
||||
this->send_debug_message_if_error_code_nonzero(in_cmd.client_id, out_cmd.error_code);
|
||||
}
|
||||
|
||||
void Server::handle_CAx0C_end_mulligan_phase(const string& data) {
|
||||
void Server::handle_CAx0C_end_mulligan_phase(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_EndInitialRedrawPhase_GC_Ep3_6xB3x0C_CAx0C>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.client_id, in_cmd.header.subsubcommand, "SETUP ADV 2");
|
||||
@@ -1739,7 +1742,7 @@ void Server::handle_CAx0C_end_mulligan_phase(const string& data) {
|
||||
this->send_debug_message_if_error_code_nonzero(in_cmd.client_id, out_cmd_fin.error_code);
|
||||
}
|
||||
|
||||
void Server::handle_CAx0D_end_non_action_phase(const string& data) {
|
||||
void Server::handle_CAx0D_end_non_action_phase(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_EndNonAttackPhase_GC_Ep3_6xB3x0D_CAx0D>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.client_id, in_cmd.header.subsubcommand, "END PHASE");
|
||||
@@ -1760,7 +1763,7 @@ void Server::handle_CAx0D_end_non_action_phase(const string& data) {
|
||||
this->send(out_cmd_fin);
|
||||
}
|
||||
|
||||
void Server::handle_CAx0E_discard_card_from_hand(const string& data) {
|
||||
void Server::handle_CAx0E_discard_card_from_hand(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_DiscardCardFromHand_GC_Ep3_6xB3x0E_CAx0E>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.client_id, in_cmd.header.subsubcommand, "DISCARD");
|
||||
@@ -1799,7 +1802,7 @@ void Server::handle_CAx0E_discard_card_from_hand(const string& data) {
|
||||
this->send_debug_message_if_error_code_nonzero(in_cmd.client_id, out_cmd.error_code);
|
||||
}
|
||||
|
||||
void Server::handle_CAx0F_set_card_from_hand(const string& data) {
|
||||
void Server::handle_CAx0F_set_card_from_hand(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_SetCardFromHand_GC_Ep3_6xB3x0F_CAx0F>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.client_id, in_cmd.header.subsubcommand, "SET FC");
|
||||
@@ -1841,7 +1844,7 @@ void Server::handle_CAx0F_set_card_from_hand(const string& data) {
|
||||
this->send_debug_message_if_error_code_nonzero(in_cmd.client_id, out_cmd.error_code);
|
||||
}
|
||||
|
||||
void Server::handle_CAx10_move_fc_to_location(const string& data) {
|
||||
void Server::handle_CAx10_move_fc_to_location(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_MoveFieldCharacter_GC_Ep3_6xB3x10_CAx10>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.client_id, in_cmd.header.subsubcommand, "MOVE");
|
||||
@@ -1879,7 +1882,7 @@ void Server::handle_CAx10_move_fc_to_location(const string& data) {
|
||||
this->send_debug_message_if_error_code_nonzero(in_cmd.client_id, out_cmd.error_code);
|
||||
}
|
||||
|
||||
void Server::handle_CAx11_enqueue_attack_or_defense(const string& data) {
|
||||
void Server::handle_CAx11_enqueue_attack_or_defense(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_EnqueueAttackOrDefense_GC_Ep3_6xB3x11_CAx11>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.client_id, in_cmd.header.subsubcommand, "ENQUEUE ACT");
|
||||
@@ -1915,7 +1918,7 @@ void Server::handle_CAx11_enqueue_attack_or_defense(const string& data) {
|
||||
this->send_debug_message_if_error_code_nonzero(in_cmd.client_id, out_cmd.error_code);
|
||||
}
|
||||
|
||||
void Server::handle_CAx12_end_attack_list(const string& data) {
|
||||
void Server::handle_CAx12_end_attack_list(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_EndAttackList_GC_Ep3_6xB3x12_CAx12>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.client_id, in_cmd.header.subsubcommand, "END ATK LIST");
|
||||
@@ -1938,7 +1941,7 @@ void Server::handle_CAx12_end_attack_list(const string& data) {
|
||||
this->send_debug_message_if_error_code_nonzero(in_cmd.client_id, error_code);
|
||||
}
|
||||
|
||||
void Server::handle_CAx13_update_map_during_setup(const string& data) {
|
||||
void Server::handle_CAx13_update_map_during_setup(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_SetMapState_GC_Ep3_6xB3x13_CAx13>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.header.subsubcommand, "UPDATE MAP");
|
||||
@@ -1980,7 +1983,7 @@ void Server::handle_CAx13_update_map_during_setup(const string& data) {
|
||||
}
|
||||
}
|
||||
|
||||
void Server::handle_CAx14_update_deck_during_setup(const string& data) {
|
||||
void Server::handle_CAx14_update_deck_during_setup(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_SetPlayerDeck_GC_Ep3_6xB3x14_CAx14>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.client_id, in_cmd.header.subsubcommand, "UPDATE DECK");
|
||||
@@ -2027,7 +2030,7 @@ void Server::handle_CAx14_update_deck_during_setup(const string& data) {
|
||||
}
|
||||
}
|
||||
|
||||
void Server::handle_CAx15_unused_hard_reset_server_state(const string& data) {
|
||||
void Server::handle_CAx15_unused_hard_reset_server_state(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_HardResetServerState_GC_Ep3_6xB3x15_CAx15>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.header.subsubcommand, "HARD RESET");
|
||||
@@ -2045,7 +2048,7 @@ void Server::handle_CAx15_unused_hard_reset_server_state(const string& data) {
|
||||
throw runtime_error("hard reset command received");
|
||||
}
|
||||
|
||||
void Server::handle_CAx1B_update_player_name(const string& data) {
|
||||
void Server::handle_CAx1B_update_player_name(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_SetPlayerName_GC_Ep3_6xB3x1B_CAx1B>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.entry.client_id, in_cmd.header.subsubcommand, "UPDATE NAME");
|
||||
@@ -2077,7 +2080,7 @@ void Server::handle_CAx1B_update_player_name(const string& data) {
|
||||
this->send(out_cmd);
|
||||
}
|
||||
|
||||
void Server::handle_CAx1D_start_battle(const string& data) {
|
||||
void Server::handle_CAx1D_start_battle(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_StartBattle_GC_Ep3_6xB3x1D_CAx1D>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.header.subsubcommand, "START BATTLE");
|
||||
@@ -2116,7 +2119,7 @@ void Server::handle_CAx1D_start_battle(const string& data) {
|
||||
}
|
||||
}
|
||||
|
||||
void Server::handle_CAx21_end_battle(const string& data) {
|
||||
void Server::handle_CAx21_end_battle(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_EndBattle_GC_Ep3_6xB3x21_CAx21>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.header.subsubcommand, "END BATTLE");
|
||||
@@ -2131,7 +2134,7 @@ void Server::handle_CAx21_end_battle(const string& data) {
|
||||
}
|
||||
}
|
||||
|
||||
void Server::handle_CAx28_end_defense_list(const string& data) {
|
||||
void Server::handle_CAx28_end_defense_list(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_EndDefenseList_GC_Ep3_6xB3x28_CAx28>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.client_id, in_cmd.header.subsubcommand, "END DEF LIST");
|
||||
@@ -2184,13 +2187,13 @@ void Server::handle_CAx28_end_defense_list(const string& data) {
|
||||
this->send(out_cmd_fin);
|
||||
}
|
||||
|
||||
void Server::handle_CAx2B_legacy_set_card(const string& data) {
|
||||
void Server::handle_CAx2B_legacy_set_card(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_ExecLegacyCard_GC_Ep3_6xB3x2B_CAx2B>(data);
|
||||
this->send_debug_command_received_message(in_cmd.header.subsubcommand, "EXEC LEGACY");
|
||||
// Sega's original implementation does nothing here, so we do nothing as well.
|
||||
}
|
||||
|
||||
void Server::handle_CAx34_subtract_ally_atk_points(const string& data) {
|
||||
void Server::handle_CAx34_subtract_ally_atk_points(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_PhotonBlastRequest_GC_Ep3_6xB3x34_CAx34>(data);
|
||||
|
||||
uint8_t card_ref_client_id = client_id_for_card_ref(in_cmd.card_ref);
|
||||
@@ -2267,7 +2270,7 @@ void Server::handle_CAx34_subtract_ally_atk_points(const string& data) {
|
||||
}
|
||||
}
|
||||
|
||||
void Server::handle_CAx37_client_ready_to_advance_from_starter_roll_phase(const string& data) {
|
||||
void Server::handle_CAx37_client_ready_to_advance_from_starter_roll_phase(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_AdvanceFromStartingRollsPhase_GC_Ep3_6xB3x37_CAx37>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.client_id, in_cmd.header.subsubcommand, "SETUP ADV 1");
|
||||
@@ -2297,14 +2300,14 @@ void Server::handle_CAx37_client_ready_to_advance_from_starter_roll_phase(const
|
||||
}
|
||||
}
|
||||
|
||||
void Server::handle_CAx3A_time_limit_expired(const string& data) {
|
||||
void Server::handle_CAx3A_time_limit_expired(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_OverallTimeLimitExpired_GC_Ep3_6xB3x3A_CAx3A>(data);
|
||||
this->send_debug_command_received_message(in_cmd.header.subsubcommand, "TIME EXPIRED");
|
||||
// We don't need to do anything here because the overall time limit is tracked
|
||||
// server-side instead.
|
||||
}
|
||||
|
||||
void Server::handle_CAx40_map_list_request(const string& data) {
|
||||
void Server::handle_CAx40_map_list_request(shared_ptr<Client> sender_c, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_MapListRequest_GC_Ep3_6xB3x40_CAx40>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.header.subsubcommand, "MAP LIST");
|
||||
@@ -2314,7 +2317,8 @@ void Server::handle_CAx40_map_list_request(const string& data) {
|
||||
throw runtime_error("lobby is deleted");
|
||||
}
|
||||
|
||||
const auto& list_data = this->options.map_index->get_compressed_list(l->count_clients());
|
||||
const auto& list_data = this->options.map_index->get_compressed_list(
|
||||
l->count_clients(), sender_c->language());
|
||||
|
||||
StringWriter w;
|
||||
uint32_t subcommand_size = (list_data.size() + sizeof(G_MapList_GC_Ep3_6xB6x40) + 3) & (~3);
|
||||
@@ -2332,30 +2336,61 @@ void Server::handle_CAx40_map_list_request(const string& data) {
|
||||
}
|
||||
}
|
||||
|
||||
void Server::handle_CAx41_map_request(const string& data) {
|
||||
const auto& cmd = check_size_t<G_MapDataRequest_GC_Ep3_6xB3x41_CAx41>(data);
|
||||
this->send_debug_command_received_message(
|
||||
cmd.header.subsubcommand, "MAP DATA");
|
||||
|
||||
void Server::send_6xB6x41_to_all_clients() const {
|
||||
auto l = this->lobby.lock();
|
||||
if (!l) {
|
||||
throw runtime_error("lobby is deleted");
|
||||
}
|
||||
|
||||
this->last_chosen_map = this->options.map_index->definition_for_number(cmd.map_number);
|
||||
auto out_cmd = this->prepare_6xB6x41_map_definition(this->last_chosen_map, l->flags & Lobby::Flag::IS_EP3_TRIAL);
|
||||
send_command(l, 0x6C, 0x00, out_cmd);
|
||||
vector<string> map_commands_by_language;
|
||||
auto send_to_client = [&](shared_ptr<Client> c) -> void {
|
||||
if (!c) {
|
||||
return;
|
||||
}
|
||||
uint8_t language = c->language();
|
||||
if (map_commands_by_language.size() <= language) {
|
||||
map_commands_by_language.resize(language + 1);
|
||||
}
|
||||
if (map_commands_by_language[language].empty()) {
|
||||
map_commands_by_language[language] = this->prepare_6xB6x41_map_definition(
|
||||
this->last_chosen_map, language, l->flags & Lobby::Flag::IS_EP3_TRIAL);
|
||||
}
|
||||
this->log().info("Sending %c version of map %08" PRIX32, char_for_language_code(language), this->last_chosen_map->map_number);
|
||||
send_command(c, 0x6C, 0x00, map_commands_by_language[language]);
|
||||
};
|
||||
for (const auto& c : l->clients) {
|
||||
send_to_client(c);
|
||||
}
|
||||
for (auto watcher_l : l->watcher_lobbies) {
|
||||
send_command_if_not_loading(watcher_l, 0x6C, 0x00, out_cmd);
|
||||
for (const auto& c : watcher_l->clients) {
|
||||
send_to_client(c);
|
||||
}
|
||||
}
|
||||
|
||||
if (l->battle_record && l->battle_record->writable()) {
|
||||
l->battle_record->add_command(
|
||||
BattleRecord::Event::Type::BATTLE_COMMAND, std::move(out_cmd));
|
||||
// TODO: It's not great that we just pick the first one; ideally we'd put
|
||||
// all of them in the recording and send the appropriate one to the client
|
||||
// in the playback lobby
|
||||
for (string& data : map_commands_by_language) {
|
||||
if (!data.empty()) {
|
||||
l->battle_record->add_command(
|
||||
BattleRecord::Event::Type::BATTLE_COMMAND, std::move(data));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Server::handle_CAx48_end_turn(const string& data) {
|
||||
void Server::handle_CAx41_map_request(shared_ptr<Client>, const string& data) {
|
||||
const auto& cmd = check_size_t<G_MapDataRequest_GC_Ep3_6xB3x41_CAx41>(data);
|
||||
this->send_debug_command_received_message(
|
||||
cmd.header.subsubcommand, "MAP DATA");
|
||||
|
||||
this->last_chosen_map = this->options.map_index->for_number(cmd.map_number);
|
||||
this->send_6xB6x41_to_all_clients();
|
||||
}
|
||||
|
||||
void Server::handle_CAx48_end_turn(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_EndTurn_GC_Ep3_6xB3x48_CAx48>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.client_id, in_cmd.header.subsubcommand, "END TURN");
|
||||
@@ -2373,7 +2408,7 @@ void Server::handle_CAx48_end_turn(const string& data) {
|
||||
this->send(out_cmd);
|
||||
}
|
||||
|
||||
void Server::handle_CAx49_card_counts(const string& data) {
|
||||
void Server::handle_CAx49_card_counts(shared_ptr<Client>, const string& data) {
|
||||
const auto& in_cmd = check_size_t<G_CardCounts_GC_Ep3_6xB3x49_CAx49>(data);
|
||||
this->send_debug_command_received_message(
|
||||
in_cmd.header.sender_client_id, in_cmd.header.subsubcommand, "CARD COUNTS");
|
||||
|
||||
+29
-28
@@ -111,7 +111,7 @@ public:
|
||||
this->send(&cmd, cmd.header.size * 4);
|
||||
}
|
||||
void send(const void* data, size_t size) const;
|
||||
void send_commands_for_joining_spectator(Channel& ch, bool is_trial) const;
|
||||
void send_commands_for_joining_spectator(Channel& ch, uint8_t language, bool is_trial) const;
|
||||
|
||||
void force_battle_result(uint8_t surrendered_client_id, bool set_winner);
|
||||
void force_destroy_field_character(uint8_t client_id, size_t set_index);
|
||||
@@ -181,30 +181,30 @@ public:
|
||||
void update_battle_state_flags_and_send_6xB4x03_if_needed(
|
||||
bool always_send = false);
|
||||
bool update_registration_phase();
|
||||
void on_server_data_input(const std::string& data);
|
||||
void handle_CAx0B_mulligan_hand(const std::string& data);
|
||||
void handle_CAx0C_end_mulligan_phase(const std::string& data);
|
||||
void handle_CAx0D_end_non_action_phase(const std::string& data);
|
||||
void handle_CAx0E_discard_card_from_hand(const std::string& data);
|
||||
void handle_CAx0F_set_card_from_hand(const std::string& data);
|
||||
void handle_CAx10_move_fc_to_location(const std::string& data);
|
||||
void handle_CAx11_enqueue_attack_or_defense(const std::string& data);
|
||||
void handle_CAx12_end_attack_list(const std::string& data);
|
||||
void handle_CAx13_update_map_during_setup(const std::string& data);
|
||||
void handle_CAx14_update_deck_during_setup(const std::string& data);
|
||||
void handle_CAx15_unused_hard_reset_server_state(const std::string& data);
|
||||
void handle_CAx1B_update_player_name(const std::string& data);
|
||||
void handle_CAx1D_start_battle(const std::string& data);
|
||||
void handle_CAx21_end_battle(const std::string& data);
|
||||
void handle_CAx28_end_defense_list(const std::string& data);
|
||||
void handle_CAx2B_legacy_set_card(const std::string&);
|
||||
void handle_CAx34_subtract_ally_atk_points(const std::string& data);
|
||||
void handle_CAx37_client_ready_to_advance_from_starter_roll_phase(const std::string& data);
|
||||
void handle_CAx3A_time_limit_expired(const std::string& data);
|
||||
void handle_CAx40_map_list_request(const std::string& data);
|
||||
void handle_CAx41_map_request(const std::string& data);
|
||||
void handle_CAx48_end_turn(const std::string& data);
|
||||
void handle_CAx49_card_counts(const std::string& data);
|
||||
void on_server_data_input(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx0B_mulligan_hand(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx0C_end_mulligan_phase(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx0D_end_non_action_phase(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx0E_discard_card_from_hand(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx0F_set_card_from_hand(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx10_move_fc_to_location(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx11_enqueue_attack_or_defense(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx12_end_attack_list(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx13_update_map_during_setup(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx14_update_deck_during_setup(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx15_unused_hard_reset_server_state(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx1B_update_player_name(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx1D_start_battle(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx21_end_battle(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx28_end_defense_list(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx2B_legacy_set_card(std::shared_ptr<Client> sender_c, const std::string&);
|
||||
void handle_CAx34_subtract_ally_atk_points(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx37_client_ready_to_advance_from_starter_roll_phase(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx3A_time_limit_expired(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx40_map_list_request(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx41_map_request(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx48_end_turn(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void handle_CAx49_card_counts(std::shared_ptr<Client> sender_c, const std::string& data);
|
||||
void compute_losing_team_id_and_add_winner_flags(uint32_t flags);
|
||||
uint32_t get_team_exp(uint8_t team_id) const;
|
||||
uint32_t send_6xB4x06_if_card_ref_invalid(
|
||||
@@ -226,21 +226,22 @@ public:
|
||||
G_UpdateDecks_GC_Ep3_6xB4x07 prepare_6xB4x07_decks_update() const;
|
||||
G_SetPlayerNames_GC_Ep3_6xB4x1C prepare_6xB4x1C_names_update() const;
|
||||
static std::string prepare_6xB6x41_map_definition(
|
||||
std::shared_ptr<const MapIndex::MapEntry> map, bool is_trial);
|
||||
std::shared_ptr<const MapIndex::Map> map, uint8_t language, bool is_trial);
|
||||
void send_6xB6x41_to_all_clients() const;
|
||||
G_SetTrapTileLocations_GC_Ep3_6xB4x50 prepare_6xB4x50_trap_tile_locations() const;
|
||||
|
||||
std::vector<std::shared_ptr<Card>> const_cast_set_cards_v(
|
||||
const std::vector<std::shared_ptr<const Card>>& cards);
|
||||
|
||||
private:
|
||||
typedef void (Server::*handler_t)(const std::string&);
|
||||
typedef void (Server::*handler_t)(std::shared_ptr<Client>, const std::string&);
|
||||
static const std::unordered_map<uint8_t, handler_t> subcommand_handlers;
|
||||
|
||||
public:
|
||||
// These fields are not part of the original implementation
|
||||
std::weak_ptr<Lobby> lobby;
|
||||
Options options;
|
||||
std::shared_ptr<const MapIndex::MapEntry> last_chosen_map;
|
||||
std::shared_ptr<const MapIndex::Map> last_chosen_map;
|
||||
bool tournament_match_result_sent;
|
||||
uint8_t override_environment_number;
|
||||
mutable std::deque<StackLogger*> logger_stack;
|
||||
|
||||
@@ -314,7 +314,7 @@ Tournament::Tournament(
|
||||
shared_ptr<const MapIndex> map_index,
|
||||
shared_ptr<const COMDeckIndex> com_deck_index,
|
||||
const string& name,
|
||||
shared_ptr<const MapIndex::MapEntry> map,
|
||||
shared_ptr<const MapIndex::Map> map,
|
||||
const Rules& rules,
|
||||
size_t num_teams,
|
||||
uint8_t flags)
|
||||
@@ -355,7 +355,7 @@ void Tournament::init() {
|
||||
bool is_registration_complete;
|
||||
if (!this->source_json.is_null()) {
|
||||
this->name = this->source_json.get_string("name");
|
||||
this->map = this->map_index->definition_for_number(this->source_json.get_int("map_number"));
|
||||
this->map = this->map_index->for_number(this->source_json.get_int("map_number"));
|
||||
this->rules = Rules(this->source_json.at("rules"));
|
||||
this->flags = this->source_json.get_int("flags", 0x02);
|
||||
if (this->source_json.get_bool("is_2v2", false)) {
|
||||
@@ -531,7 +531,7 @@ JSON Tournament::json() const {
|
||||
}
|
||||
return JSON::dict({
|
||||
{"name", this->name},
|
||||
{"map_number", this->map->map.map_number.load()},
|
||||
{"map_number", this->map->map_number},
|
||||
{"rules", this->rules.json()},
|
||||
{"flags", this->flags},
|
||||
{"is_registration_complete", (this->current_state != State::REGISTRATION)},
|
||||
@@ -741,8 +741,13 @@ void Tournament::print_bracket(FILE* stream) const {
|
||||
}
|
||||
};
|
||||
fprintf(stream, "Tournament \"%s\"\n", this->name.c_str());
|
||||
string map_name = this->map->map.name;
|
||||
fprintf(stream, " Map: %08" PRIX32 " (%s)\n", this->map->map.map_number.load(), map_name.c_str());
|
||||
auto en_vm = this->map->version(1);
|
||||
if (en_vm) {
|
||||
string map_name = en_vm->map->name;
|
||||
fprintf(stream, " Map: %08" PRIX32 " (%s)\n", this->map->map_number, map_name.c_str());
|
||||
} else {
|
||||
fprintf(stream, " Map: %08" PRIX32 "\n", this->map->map_number);
|
||||
}
|
||||
string rules_str = this->rules.str();
|
||||
fprintf(stream, " Rules: %s\n", rules_str.c_str());
|
||||
fprintf(stream, " Structure: %s, %zu entries\n", (this->flags & Flag::IS_2V2) ? "2v2" : "1v1", this->num_teams);
|
||||
@@ -850,7 +855,7 @@ void TournamentIndex::save() const {
|
||||
|
||||
shared_ptr<Tournament> TournamentIndex::create_tournament(
|
||||
const string& name,
|
||||
shared_ptr<const MapIndex::MapEntry> map,
|
||||
shared_ptr<const MapIndex::Map> map,
|
||||
const Rules& rules,
|
||||
size_t num_teams,
|
||||
uint8_t flags) {
|
||||
|
||||
@@ -108,7 +108,7 @@ public:
|
||||
std::shared_ptr<const MapIndex> map_index,
|
||||
std::shared_ptr<const COMDeckIndex> com_deck_index,
|
||||
const std::string& name,
|
||||
std::shared_ptr<const MapIndex::MapEntry> map,
|
||||
std::shared_ptr<const MapIndex::Map> map,
|
||||
const Rules& rules,
|
||||
size_t num_teams,
|
||||
uint8_t flags);
|
||||
@@ -124,7 +124,7 @@ public:
|
||||
inline const std::string& get_name() const {
|
||||
return this->name;
|
||||
}
|
||||
inline std::shared_ptr<const MapIndex::MapEntry> get_map() const {
|
||||
inline std::shared_ptr<const MapIndex::Map> get_map() const {
|
||||
return this->map;
|
||||
}
|
||||
inline const Rules& get_rules() const {
|
||||
@@ -171,7 +171,7 @@ private:
|
||||
std::shared_ptr<const COMDeckIndex> com_deck_index;
|
||||
JSON source_json;
|
||||
std::string name;
|
||||
std::shared_ptr<const MapIndex::MapEntry> map;
|
||||
std::shared_ptr<const MapIndex::Map> map;
|
||||
Rules rules;
|
||||
size_t num_teams;
|
||||
uint8_t flags;
|
||||
@@ -225,7 +225,7 @@ public:
|
||||
|
||||
std::shared_ptr<Tournament> create_tournament(
|
||||
const std::string& name,
|
||||
std::shared_ptr<const MapIndex::MapEntry> map,
|
||||
std::shared_ptr<const MapIndex::Map> map,
|
||||
const Rules& rules,
|
||||
size_t num_teams,
|
||||
uint8_t flags);
|
||||
|
||||
Reference in New Issue
Block a user