implement quest version separation
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@@ -15,6 +15,8 @@
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#include "Text.hh"
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#include "Version.hh"
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using namespace std;
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FileContentsCache player_files_cache(300 * 1000 * 1000);
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void PlayerDispDataDCPCV3::enforce_lobby_join_limits(GameVersion target_version) {
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