implement quest version separation

This commit is contained in:
Martin Michelsen
2023-10-15 23:15:30 -07:00
parent 7005b573f5
commit 5d71b66f84
671 changed files with 928 additions and 619 deletions
+6 -3
View File
@@ -2,7 +2,9 @@
#include <stdint.h>
#include <string>
#include <unordered_map>
#include <vector>
#include "FileContentsCache.hh"
#include "Player.hh"
@@ -32,8 +34,8 @@ const char* abbreviation_for_mode(GameMode mode);
size_t max_stack_size_for_item(uint8_t data0, uint8_t data1);
extern const vector<string> tech_id_to_name;
extern const unordered_map<string, uint8_t> name_to_tech_id;
extern const std::vector<std::string> tech_id_to_name;
extern const std::unordered_map<std::string, uint8_t> name_to_tech_id;
const std::string& name_for_technique(uint8_t tech);
std::u16string u16name_for_technique(uint8_t tech);
@@ -74,7 +76,8 @@ const char* name_for_difficulty(uint8_t difficulty);
const char* token_name_for_difficulty(uint8_t difficulty);
char abbreviation_for_difficulty(uint8_t difficulty);
char char_for_language_code(uint8_t language);
char char_for_language_code(uint8_t language_code);
uint8_t language_code_for_char(char language_char);
extern const std::vector<const char*> name_for_mag_color;
extern const std::unordered_map<std::string, uint8_t> mag_color_for_name;