fix some dumb bugs in quest menu filters

This commit is contained in:
Martin Michelsen
2022-05-10 01:08:18 -07:00
parent a11b9f5b3e
commit 5db6507b17
6 changed files with 37 additions and 33 deletions
+1 -2
View File
@@ -14,8 +14,7 @@ using namespace std;
Lobby::Lobby() : lobby_id(0), min_level(0), max_level(0xFFFFFFFF),
next_game_item_id(0), version(GameVersion::GC), section_id(0), episode(1),
difficulty(0), mode(0), rare_seed(random_object<uint32_t>()), event(0),
block(0), type(0), leader_id(0), max_clients(12), flags(0),
loading_quest_id(0) {
block(0), type(0), leader_id(0), max_clients(12), flags(0) {
for (size_t x = 0; x < 12; x++) {
this->next_item_id[x] = 0;