rename scene_data2 to environment_number
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@@ -994,7 +994,7 @@ string MapDefinition::str(const DataIndex* data_index) const {
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lines.emplace_back(string_printf("Map %08" PRIX32 ": %hhux%hhu",
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this->map_number.load(), this->width, this->height));
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lines.emplace_back(string_printf(" a1=%08" PRIX32, this->unknown_a1.load()));
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lines.emplace_back(string_printf(" scene_data2=%02hhX", this->scene_data2));
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lines.emplace_back(string_printf(" environment_number=%02hhX", this->environment_number));
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lines.emplace_back(string_printf(" num_alt_maps=%02hhX", this->num_alt_maps));
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lines.emplace_back(string_printf(" num_alt_maps=%02hhX", this->num_alt_maps));
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lines.emplace_back(" tiles:");
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@@ -1025,10 +1025,11 @@ string MapDefinition::str(const DataIndex* data_index) const {
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}
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}
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for (size_t w = 0; w < 3; w++) {
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for (size_t z = 0; z < 0x24; z += 4) {
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lines.emplace_back(string_printf(" a5[%zu][0x%02zX:0x%02zX]=%g %g %g %g", w, z, z + 4,
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this->unknown_a5[w][z + 0].load(), this->unknown_a5[w][z + 1].load(),
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this->unknown_a5[w][z + 2].load(), this->unknown_a5[w][z + 3].load()));
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for (size_t z = 0; z < 0x24; z += 3) {
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lines.emplace_back(string_printf(" a5[%zu][0x%02zX:0x%02zX]=%g %g %g", w, z, z + 3,
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this->unknown_a5[w][z + 0].load(),
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this->unknown_a5[w][z + 1].load(),
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this->unknown_a5[w][z + 2].load()));
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}
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}
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lines.emplace_back(" modification tiles:");
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@@ -1465,7 +1466,7 @@ const string& DataIndex::get_compressed_map_list() const {
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const auto& map = map_it.second->map;
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e.map_x = map.map_x;
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e.map_y = map.map_y;
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e.scene_data2 = map.scene_data2;
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e.environment_number = map.environment_number;
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e.map_number = map.map_number.load();
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e.width = map.width;
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e.height = map.height;
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