fix results screen for final tournament match
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@@ -145,6 +145,8 @@ shared_ptr<const ServerBase> Server::base() const {
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}
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int8_t Server::get_winner_team_id() const {
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// Note: This function is not part of the original implementation.
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parray<size_t, 2> team_player_counts(0);
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parray<size_t, 2> team_win_flag_counts(0);
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for (size_t client_id = 0; client_id < 4; client_id++) {
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