add configurable min levels for non-BB; closes #666

This commit is contained in:
Martin Michelsen
2025-07-11 17:57:39 -07:00
parent 118512ebb2
commit 60291993b6
11 changed files with 66 additions and 49 deletions
+2 -2
View File
@@ -830,8 +830,8 @@ static const QuestScriptOpcodeDefinition opcode_defs[] = {
// regsA[0] = floor
// regsA[1] = section
// regsA[2] = group
{0x8A, "unhide_obj", nullptr, {{REG_SET_FIXED, 3}}, F_V0_V4},
{0x8B, "unhide_ene", nullptr, {{REG_SET_FIXED, 3}}, F_V0_V4},
{0x8A, "construct_delayed_object", "unhide_obj", {{REG_SET_FIXED, 3}}, F_V0_V4},
{0x8B, "construct_delayed_enemy", "unhide_ene", {{REG_SET_FIXED, 3}}, F_V0_V4},
// Starts a new thread when the player is close enough to the given point.
// The collision is created on the current floor; the thread is created