implement dressing room on BB
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@@ -2607,6 +2607,14 @@ struct S_StreamFileChunk_BB_02EB {
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// EC: Leave character select (BB)
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struct C_LeaveCharacterSelect_BB_00EC {
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// Reason codes:
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// 0 = canceled
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// 1 = recreate character
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// 2 = dressing room
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le_uint32_t reason;
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};
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// ED (S->C): Force leave lobby/game (Episode 3)
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// No arguments
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// This command forces the client out of the game or lobby they're currently in
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