From 618d9180cddd0f60b651f9698b1efc45b999f7cf Mon Sep 17 00:00:00 2001 From: Martin Michelsen Date: Fri, 17 Mar 2023 10:47:18 -0700 Subject: [PATCH] fix comflict between Ep3-Editors patch and widescreen AR code --- system/ppc/Ep3-Editors.patch.s | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/system/ppc/Ep3-Editors.patch.s b/system/ppc/Ep3-Editors.patch.s index 655c789f..745c13d9 100644 --- a/system/ppc/Ep3-Editors.patch.s +++ b/system/ppc/Ep3-Editors.patch.s @@ -53,7 +53,7 @@ start: bl copy_code lis r29, 0x8000 - ori r29, r29, 0xBD44 + ori r29, r29, 0x17C4 construct_editors: # Call the constructors for all the editors and save the object pointers. If @@ -94,7 +94,7 @@ activate_chosen_editor: li r4, 0 lis r29, 0x8000 - ori r29, r29, 0xBD44 + ori r29, r29, 0x17C4 # lwz r4, [r29 + 0x00] # TGroupSetEditor # This editor is very similar to TGroupEnemySetEditor (see below). @@ -170,7 +170,7 @@ activate_chosen_editor: # the update/render phase. Further research is needed here. # lwz r4, [r29 + 0x38] # TCCScenarioDebug (movie/cutscene tests) - # This editor exists only in Episode 3 - it is not in PSOPC nor PSOX. + # This editor exists only in Episode 3 - it is neither in PSOPC nor PSOX. # Nothing appears immediately after activating this debugger because the # default page is blank. Use C-left and C-right to change major pages; use # L/R to change minor pages (sets of 50 flags within each major page). Use