add patch to show EXP gains from the server
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@@ -399,7 +399,7 @@ void send_item_identify_result(std::shared_ptr<Client> c);
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void send_bank(std::shared_ptr<Client> c);
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void send_shop(std::shared_ptr<Client> c, uint8_t shop_type);
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void send_level_up(std::shared_ptr<Client> c);
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void send_give_experience(std::shared_ptr<Client> c, uint32_t amount);
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void send_give_experience(std::shared_ptr<Client> c, uint32_t amount, uint16_t entity_id);
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void send_set_exp_multiplier(std::shared_ptr<Lobby> l);
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void send_rare_enemy_index_list(std::shared_ptr<Client> c, const std::vector<size_t>& indexes);
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