add patch to show EXP gains from the server
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@@ -811,8 +811,9 @@
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"Friday": ["Monomate x1", "Dimate x1", "Trimate x1", "Monofluid x1", "Difluid x1", "Trifluid x1", "Sol Atomizer x1", "Moon Atomizer x1", "Antidote x1", "Antiparalysis x1", "Telepipe x1", "Trap Vision x1"],
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"Saturday": ["Monomate x1", "Dimate x1", "Trimate x1", "Monofluid x1", "Difluid x1", "Trifluid x1", "Sol Atomizer x1", "Moon Atomizer x1", "Antidote x1", "Antiparalysis x1", "Telepipe x1", "Trap Vision x1"],
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},
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// EXP multiplier for BB games. This must be an integer due to a client
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// limitation, and must be at least 1.
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// EXP multiplier for BB games. If this is not an integer, the client will
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// display incorrect EXP values, unless you also add "ServerEXPDisplay" to
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// BBRequiredPatches.
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"BBGlobalEXPMultiplier": 1,
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// EXP share multiplier for BB games. The logic for EXP computation is:
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// - If the player lands the killing blow on an enemy they get full EXP (or
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