diff --git a/src/Client.cc b/src/Client.cc index 08111f64..32247796 100644 --- a/src/Client.cc +++ b/src/Client.cc @@ -80,7 +80,7 @@ ClientConfigBB Client::export_config_bb() const { ClientConfigBB cc; cc.cfg = this->export_config(); cc.bb_game_state = this->bb_game_state; - cc.bb_player_index = this->bb_player_index; + cc.bb_player_index = this->game_data.bb_player_index; cc.unused.clear(0xFF); return cc; } @@ -97,5 +97,5 @@ void Client::import_config(const ClientConfig& cc) { void Client::import_config(const ClientConfigBB& cc) { this->import_config(cc.cfg); this->bb_game_state = cc.bb_game_state; - this->bb_player_index = cc.bb_player_index; + this->game_data.bb_player_index = cc.bb_player_index; } diff --git a/src/Client.hh b/src/Client.hh index ca94c2bf..7bd489f6 100644 --- a/src/Client.hh +++ b/src/Client.hh @@ -61,7 +61,6 @@ struct Client { // config can be up to 0x20 bytes; on BB it can be 0x28 bytes. We don't use // all of that space. uint8_t bb_game_state; - uint8_t bb_player_index; uint16_t flags; // Encryption diff --git a/src/ReceiveCommands.cc b/src/ReceiveCommands.cc index 73cd3e46..517dbb70 100644 --- a/src/ReceiveCommands.cc +++ b/src/ReceiveCommands.cc @@ -270,7 +270,7 @@ void process_login_d_e_pc_gc(shared_ptr s, shared_ptr c, // to newserv before, so we should show the welcome message. c->flags |= Client::Flag::AT_WELCOME_MESSAGE; c->bb_game_state = ClientStateBB::INITIAL_LOGIN; - c->bb_player_index = 0; + c->game_data.bb_player_index = 0; } } else { @@ -346,7 +346,7 @@ void process_login_bb(shared_ptr s, shared_ptr c, } } catch (const invalid_argument&) { c->bb_game_state = ClientStateBB::INITIAL_LOGIN; - c->bb_player_index = 0; + c->game_data.bb_player_index = 0; } send_client_init_bb(c, 0); @@ -1224,7 +1224,7 @@ void process_player_preview_request_bb(shared_ptr, shared_ptr(data); if (c->bb_game_state == ClientStateBB::CHOOSE_PLAYER) { - c->bb_player_index = cmd.player_index; + c->game_data.bb_player_index = cmd.player_index; c->bb_game_state++; send_client_init_bb(c, 0); send_approve_player_choice_bb(c); @@ -1309,7 +1309,7 @@ void process_create_character_bb(shared_ptr s, shared_ptr c return; } - c->bb_player_index = cmd.player_index; + c->game_data.bb_player_index = cmd.player_index; try { c->game_data.create_player(cmd.preview, s->level_table); diff --git a/src/SendCommands.cc b/src/SendCommands.cc index 5f31e946..e8ced1a0 100644 --- a/src/SendCommands.cc +++ b/src/SendCommands.cc @@ -435,7 +435,7 @@ void send_stream_file_chunk_bb(shared_ptr c, uint32_t chunk_index) { } void send_approve_player_choice_bb(shared_ptr c) { - S_ApprovePlayerChoice_BB_00E4 cmd = {c->bb_player_index, 1}; + S_ApprovePlayerChoice_BB_00E4 cmd = {c->game_data.bb_player_index, 1}; send_command_t(c, 0x00E4, 0x00000000, cmd); }