document most quest opcodes
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+23
-47
@@ -881,78 +881,54 @@ struct BattleRules {
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LIMIT_LIVES = 2,
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};
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// Set by quest opcode F812, but values are remapped.
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// F812 00 => FORBID_ALL
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// F812 01 => ALLOW
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// F812 02 => LIMIT_LEVEL
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// Set by quest opcode F812, but values are remapped
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/* 00 */ TechDiskMode tech_disk_mode = TechDiskMode::ALLOW;
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// Set by quest opcode F813, but values are remapped.
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// F813 00 => FORBID_ALL
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// F813 01 => ALLOW
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// F813 02 => CLEAR_AND_ALLOW
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// F813 03 => FORBID_RARES
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// Set by quest opcode F813, but values are remapped
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/* 01 */ WeaponAndArmorMode weapon_and_armor_mode = WeaponAndArmorMode::ALLOW;
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// Set by quest opcode F814, but values are remapped.
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// F814 00 => FORBID_ALL
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// F814 01 => ALLOW
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// Set by quest opcode F814, but values are remapped
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/* 02 */ MagMode mag_mode = MagMode::ALLOW;
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// Set by quest opcode F815, but values are remapped.
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// F815 00 => FORBID_ALL
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// F815 01 => ALLOW
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// F815 02 => CLEAR_AND_ALLOW
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// Set by quest opcode F815, but values are remapped
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/* 03 */ ToolMode tool_mode = ToolMode::ALLOW;
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// Set by quest opcode F816. Values are not remapped.
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// F816 00 => DEFAULT
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// F816 01 => ALL_PLAYERS
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// Set by quest opcode F816. Values are not remapped
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/* 04 */ TrapMode trap_mode = TrapMode::DEFAULT;
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// Set by quest opcode F817. Value appears to be unused in all PSO versions.
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/* 05 */ uint8_t unused_F817 = 0;
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// Set by quest opcode F818, but values are remapped.
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// F818 00 => 01
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// F818 01 => 00
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// F818 02 => 02
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// Set by quest opcode F818, but values are remapped
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/* 06 */ RespawnMode respawn_mode = RespawnMode::ALLOW;
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// Set by quest opcode F819.
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// Set by quest opcode F819
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/* 07 */ uint8_t replace_char = 0;
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// Set by quest opcode F81A, but value is inverted.
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// Set by quest opcode F81A, but value is inverted
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/* 08 */ uint8_t drop_weapon = 0;
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// Set by quest opcode F81B.
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// Set by quest opcode F81B
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/* 09 */ uint8_t is_teams = 0;
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// Set by quest opcode F852.
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// Set by quest opcode F852
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/* 0A */ uint8_t hide_target_reticle = 0;
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// Set by quest opcode F81E. Values are not remapped.
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// F81E 00 => ALLOW
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// F81E 01 => FORBID_ALL
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// F81E 02 => CLEAR_AND_ALLOW
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// Set by quest opcode F81E. Values are not remapped
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/* 0B */ MesetaMode meseta_mode = MesetaMode::ALLOW;
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// Set by quest opcode F81D.
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// Set by quest opcode F81D
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/* 0C */ uint8_t death_level_up = 0;
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// Set by quest opcode F851. The trap type is remapped:
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// F851 00 XX => set count to XX for trap type 00
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// F851 01 XX => set count to XX for trap type 02
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// F851 02 XX => set count to XX for trap type 03
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// F851 03 XX => set count to XX for trap type 01
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// Set by quest opcode F851. The trap type is remapped
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/* 0D */ parray<uint8_t, 4> trap_counts;
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// Set by quest opcode F85E.
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// Set by quest opcode F85E
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/* 11 */ uint8_t enable_sonar = 0;
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// Set by quest opcode F85F.
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// Set by quest opcode F85F
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/* 12 */ uint8_t sonar_count = 0;
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// Set by quest opcode F89E.
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// Set by quest opcode F89E
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/* 13 */ uint8_t forbid_scape_dolls = 0;
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// This value does not appear to be set by any quest opcode.
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// This value does not appear to be set by any quest opcode
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/* 14 */ le_uint32_t unknown_a1 = 0;
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// Set by quest opcode F86F.
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// Set by quest opcode F86F
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/* 18 */ le_uint32_t lives = 0;
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// Set by quest opcode F870.
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// Set by quest opcode F870
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/* 1C */ le_uint32_t max_tech_level = 0;
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// Set by quest opcode F871.
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// Set by quest opcode F871
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/* 20 */ le_uint32_t char_level = 0;
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// Set by quest opcode F872.
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// Set by quest opcode F872
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/* 24 */ le_uint32_t time_limit = 0;
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// Set by quest opcode F8A8.
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// Set by quest opcode F8A8
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/* 28 */ le_uint16_t death_tech_level_up = 0;
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/* 2A */ parray<uint8_t, 2> unused;
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// Set by quest opcode F86B.
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// Set by quest opcode F86B
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/* 2C */ le_uint32_t box_drop_area = 0;
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/* 30 */
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