implement BB item usage and mag feeding
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+3
-1
@@ -6,6 +6,8 @@
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#include <random>
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#include "Client.hh"
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#include "ServerState.hh"
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#include "StaticGameData.hh"
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void player_use_item(std::shared_ptr<Client> c, size_t item_index);
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void player_use_item(std::shared_ptr<ServerState> s, std::shared_ptr<Client> c, size_t item_index);
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void player_feed_mag(std::shared_ptr<ServerState> s, std::shared_ptr<Client> c, size_t mag_item_index, size_t fed_item_index);
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