update cc shell command help text
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@@ -896,9 +896,12 @@ ShellCommand c_cc(
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"cc", "cc COMMAND\n\
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"cc", "cc COMMAND\n\
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Execute a chat command as if a client had sent it in-game. The command\n\
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Execute a chat command as if a client had sent it in-game. The command\n\
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should be specified exactly as it would be typed in-game; for example:\n\
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should be specified exactly as it would be typed in-game; for example:\n\
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cc $itemnotifs on\n\
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cc $itemnotifs rare\n\
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This command cannot send chat messages to other players or to the server\n\
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This command cannot send chat messages to other players or to the server\n\
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(in proxy sessions); it can only execute chat commands.",
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(in proxy sessions); it can only execute chat commands. Chat commands run\n\
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via this command are exempt from permission checks, so commands that\n\
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require cheat mode or debug mode are always available via cc even if the\n\
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player cannot normamlly use them.",
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true,
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true,
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+[](ShellCommand::Args& args) -> std::deque<std::string> {
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+[](ShellCommand::Args& args) -> std::deque<std::string> {
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shared_ptr<ProxyServer::LinkedSession> ses;
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shared_ptr<ProxyServer::LinkedSession> ses;
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