update 6x9A description
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@@ -5459,11 +5459,11 @@ struct G_SelectChallengeModeFailureOption_6x97 {
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// 6x99: Unknown
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// This subcommand is completely ignored.
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// 6x9A: Update player stat (not valid on Episode 3)
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// 6x9A: Update entity stat (not valid on Episode 3)
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struct G_UpdatePlayerStat_6x9A {
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G_ClientIDHeader header;
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le_uint16_t client_id2 = 0;
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struct G_UpdateEntityStat_6x9A {
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G_EntityIDHeader header;
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le_uint16_t entity_index = 0;
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// Values for what:
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// 0 = subtract HP
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// 1 = subtract TP
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@@ -5472,7 +5472,7 @@ struct G_UpdatePlayerStat_6x9A {
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// 4 = add TP
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uint8_t what = 0;
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uint8_t amount = 0;
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} __packed_ws__(G_UpdatePlayerStat_6x9A, 8);
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} __packed_ws__(G_UpdateEntityStat_6x9A, 8);
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// 6x9B: Level up all techniques (protected on V3/V4)
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// Used in battle mode if the rules specify that techniques should level up
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