support custom bb private keys

This commit is contained in:
Martin Michelsen
2020-04-17 12:20:13 -07:00
parent c54b7cc925
commit 753d732cd4
15 changed files with 220 additions and 223 deletions
+87 -37
View File
@@ -28,17 +28,24 @@ using namespace std;
ProxyServer::ProxyServer(shared_ptr<struct event_base> base,
const struct sockaddr_storage& initial_destination, int listen_port) :
base(base), listener(evconnlistener_new(this->base.get(),
ProxyServer::dispatch_on_listen_accept, this, LEV_OPT_REUSEABLE, 0,
::listen("", listen_port, SOMAXCONN)), evconnlistener_free),
client_bev(nullptr, bufferevent_free),
const struct sockaddr_storage& initial_destination, GameVersion version) :
base(base), client_bev(nullptr, bufferevent_free),
server_bev(nullptr, bufferevent_free),
next_destination(initial_destination), listen_port(listen_port) {
next_destination(initial_destination), version(version),
header_size((version == GameVersion::BB) ? 8 : 4) {
memset(&this->client_input_header, 0, sizeof(this->client_input_header));
memset(&this->server_input_header, 0, sizeof(this->server_input_header));
}
void ProxyServer::listen(int port) {
unique_ptr<struct evconnlistener, void(*)(struct evconnlistener*)> listener(
evconnlistener_new(this->base.get(),
&ProxyServer::dispatch_on_listen_accept, this,
LEV_OPT_CLOSE_ON_FREE | LEV_OPT_REUSEABLE, 0,
::listen("", port, SOMAXCONN)), evconnlistener_free);
this->listeners.emplace(port, move(listener));
}
void ProxyServer::send_to_client(const std::string& data) {
@@ -203,6 +210,34 @@ void ProxyServer::on_server_error(struct bufferevent* bev, short events) {
}
}
size_t ProxyServer::get_size_field(const PSOCommandHeader* header) {
if (this->version == GameVersion::DC) {
return header->dc.size;
} else if (this->version == GameVersion::PC) {
return header->pc.size;
} else if (this->version == GameVersion::GC) {
return header->gc.size;
} else if (this->version == GameVersion::BB) {
return header->bb.size;
} else {
throw logic_error("version not supported in proxy mode");
}
}
size_t ProxyServer::get_command_field(const PSOCommandHeader* header) {
if (this->version == GameVersion::DC) {
return header->dc.command;
} else if (this->version == GameVersion::PC) {
return header->pc.command;
} else if (this->version == GameVersion::GC) {
return header->gc.command;
} else if (this->version == GameVersion::BB) {
return header->bb.command;
} else {
throw logic_error("version not supported in proxy mode");
}
}
void ProxyServer::receive_and_process_commands(bool from_server) {
struct bufferevent* source_bev = from_server ? this->server_bev.get() : this->client_bev.get();
struct bufferevent* dest_bev = from_server ? this->client_bev.get() : this->server_bev.get();
@@ -213,48 +248,48 @@ void ProxyServer::receive_and_process_commands(bool from_server) {
PSOEncryption* source_crypt = from_server ? this->server_input_crypt.get() : this->client_input_crypt.get();
PSOEncryption* dest_crypt = from_server ? this->client_output_crypt.get() : this->server_output_crypt.get();
PSOCommandHeaderDCGC* input_header = from_server ? &this->server_input_header : &this->client_input_header;
PSOCommandHeader* input_header = from_server ? &this->server_input_header : &this->client_input_header;
for (;;) {
if (input_header->size == 0) {
if (this->get_size_field(input_header) == 0) {
ssize_t bytes = evbuffer_copyout(source_buf, input_header,
sizeof(*input_header));
this->header_size);
//log(INFO, "[ProxyServer-debug] %zd bytes copied for header", bytes);
if (bytes < sizeof(*input_header)) {
if (bytes < static_cast<ssize_t>(this->header_size)) {
break;
}
//log(INFO, "[ProxyServer-debug] received encrypted header");
//print_data(stderr, input_header, sizeof(*input_header));
//print_data(stderr, input_header, this->header_size);
if (source_crypt) {
source_crypt->decrypt(input_header, sizeof(*input_header));
source_crypt->decrypt(input_header, this->header_size);
}
}
if (evbuffer_get_length(source_buf) < input_header->size) {
//log(INFO, "[ProxyServer-debug] insufficient data for command (%zX/%hX bytes)", evbuffer_get_length(source_buf), input_header->size);
size_t command_size = this->get_size_field(input_header);
if (evbuffer_get_length(source_buf) < command_size) {
//log(INFO, "[ProxyServer-debug] insufficient data for command (%zX/%hX bytes)", evbuffer_get_length(source_buf), this->get_size_field(input_header));
break;
}
string command(input_header->size, '\0');
string command(command_size, '\0');
ssize_t bytes = evbuffer_remove(source_buf,
const_cast<char*>(command.data()), input_header->size);
if (bytes < input_header->size) {
const_cast<char*>(command.data()), command_size);
if (bytes < static_cast<ssize_t>(command_size)) {
throw logic_error("enough bytes available, but could not remove them");
}
//log(INFO, "[ProxyServer-debug] read command (%zX bytes)", bytes);
// overwrite the header with the already-decrypted header
memcpy(const_cast<char*>(command.data()), input_header,
sizeof(*input_header));
memcpy(const_cast<char*>(command.data()), input_header, this->header_size);
//log(INFO, "[ProxyServer-debug] received encrypted command with pre-decrypted header");
//print_data(stderr, command);
if (source_crypt) {
source_crypt->decrypt(
const_cast<char*>(command.data() + sizeof(*input_header)),
input_header->size - sizeof(*input_header));
const_cast<char*>(command.data() + this->header_size),
command_size - this->header_size);
}
log(INFO, "%s:", from_server ? "server" : "client");
@@ -262,9 +297,13 @@ void ProxyServer::receive_and_process_commands(bool from_server) {
// preprocess the command if needed
if (from_server) {
switch (input_header->command) {
switch (this->get_command_field(input_header)) {
case 0x02: // init encryption
case 0x17: { // init encryption
if (this->version == GameVersion::BB) {
throw invalid_argument("console server init received on BB");
}
struct InitEncryptionCommand {
PSOCommandHeaderDCGC header;
char copyright[0x40];
@@ -277,32 +316,43 @@ void ProxyServer::receive_and_process_commands(bool from_server) {
const InitEncryptionCommand* cmd = reinterpret_cast<const InitEncryptionCommand*>(
command.data());
this->server_input_crypt.reset(new PSOGCEncryption(cmd->server_key));
this->server_output_crypt.reset(new PSOGCEncryption(cmd->client_key));
this->client_input_crypt.reset(new PSOGCEncryption(cmd->client_key));
this->client_output_crypt.reset(new PSOGCEncryption(cmd->server_key));
if (this->version == GameVersion::PC) {
this->server_input_crypt.reset(new PSOPCEncryption(cmd->server_key));
this->server_output_crypt.reset(new PSOPCEncryption(cmd->client_key));
this->client_input_crypt.reset(new PSOPCEncryption(cmd->client_key));
this->client_output_crypt.reset(new PSOPCEncryption(cmd->server_key));
} else if (this->version == GameVersion::GC) {
this->server_input_crypt.reset(new PSOGCEncryption(cmd->server_key));
this->server_output_crypt.reset(new PSOGCEncryption(cmd->client_key));
this->client_input_crypt.reset(new PSOGCEncryption(cmd->client_key));
this->client_output_crypt.reset(new PSOGCEncryption(cmd->server_key));
} else {
throw invalid_argument("unsupported version");
}
break;
}
case 0x19: { // reconnect
struct ReconnectCommand {
PSOCommandHeaderDCGC header;
struct ReconnectCommandArgs {
uint32_t address;
uint16_t port;
uint16_t unused;
};
if (command.size() < sizeof(ReconnectCommand)) {
throw std::runtime_error("init encryption command is too small");
if (command.size() < sizeof(ReconnectCommandArgs) + this->header_size) {
throw std::runtime_error("reconnect command is too small");
}
ReconnectCommand* cmd = reinterpret_cast<ReconnectCommand*>(
const_cast<char*>(command.data()));
ReconnectCommandArgs* args = reinterpret_cast<ReconnectCommandArgs*>(
const_cast<char*>(command.data() + this->header_size));
memset(&this->next_destination, 0, sizeof(this->next_destination));
struct sockaddr_in* sin = reinterpret_cast<struct sockaddr_in*>(
&this->next_destination);
sin->sin_family = AF_INET;
sin->sin_port = htons(cmd->port);
sin->sin_addr.s_addr = cmd->address; // already network byte order
sin->sin_port = htons(args->port);
sin->sin_addr.s_addr = args->address; // already network byte order
if (!dest_bev) {
log(WARNING, "received reconnect command with no destination present");
@@ -317,8 +367,8 @@ void ProxyServer::receive_and_process_commands(bool from_server) {
struct sockaddr_in* sockname_sin = reinterpret_cast<struct sockaddr_in*>(
&sockname_ss);
cmd->address = sockname_sin->sin_addr.s_addr; // already network byte order
cmd->port = this->listen_port;
args->address = sockname_sin->sin_addr.s_addr; // already network byte order
args->port = this->listeners.begin()->first;
}
break;
}
@@ -339,6 +389,6 @@ void ProxyServer::receive_and_process_commands(bool from_server) {
}
// clear the input header so we can read the next command
memset(input_header, 0, sizeof(*input_header));
memset(input_header, 0, this->header_size);
}
}