refine BattleParamEntry format

This commit is contained in:
Martin Michelsen
2023-10-27 23:46:43 -07:00
parent ed05a5f6ec
commit 75c11aeba5
5 changed files with 144 additions and 129 deletions
+76 -20
View File
@@ -14,24 +14,83 @@
class BattleParamsIndex {
public:
struct Entry {
le_uint16_t atp;
le_uint16_t psv; // Perseverance (intelligence?)
le_uint16_t evp;
le_uint16_t hp;
le_uint16_t dfp;
le_uint16_t ata;
le_uint16_t lck;
le_uint16_t esp; // Unknown
parray<uint8_t, 0x0C> unknown_a1;
le_uint32_t experience;
le_uint32_t difficulty;
// These files are little-endian, even on PSO GC.
struct PhysicalData {
/* 00 */ le_uint16_t atp;
/* 02 */ le_uint16_t psv; // Perseverance (intelligence?)
/* 04 */ le_uint16_t evp;
/* 06 */ le_uint16_t hp;
/* 08 */ le_uint16_t dfp;
/* 0A */ le_uint16_t ata;
/* 0C */ le_uint16_t lck;
/* 0E */ le_uint16_t esp; // Unknown
/* 10 */ parray<le_float, 2> unknown_a1;
/* 18 */ le_uint32_t unknown_a2;
/* 1C */ le_uint32_t experience;
/* 20 */ le_uint32_t difficulty;
/* 24 */
std::string str() const;
} __attribute__((packed));
struct AttackData {
/* 00 */ le_int16_t unknown_a1;
/* 02 */ le_int16_t unknown_a2;
/* 04 */ le_uint16_t unknown_a3;
/* 06 */ le_uint16_t unknown_a4;
/* 08 */ le_float distance_x;
/* 0C */ le_float angle_x;
/* 10 */ le_float distance_y;
/* 14 */ le_uint16_t unknown_a8;
/* 16 */ le_uint16_t unknown_a9;
/* 18 */ le_uint16_t unknown_a10;
/* 1A */ le_uint16_t unknown_a11;
/* 1C */ le_uint32_t unknown_a12;
/* 20 */ le_uint32_t unknown_a13;
/* 24 */ le_uint32_t unknown_a14;
/* 28 */ le_uint32_t unknown_a15;
/* 2C */ le_uint32_t unknown_a16;
/* 30 */
} __attribute__((packed));
struct ResistData {
/* 00 */ le_int16_t evp_bonus;
/* 02 */ le_uint16_t efr;
/* 04 */ le_uint16_t eic;
/* 06 */ le_uint16_t eth;
/* 08 */ le_uint16_t elt;
/* 0A */ le_uint16_t edk;
/* 0C */ le_uint32_t unknown_a6;
/* 10 */ le_uint32_t unknown_a7;
/* 14 */ le_uint32_t unknown_a8;
/* 18 */ le_uint32_t unknown_a9;
/* 1C */ le_int32_t dfp_bonus;
/* 20 */
} __attribute__((packed));
struct MovementData {
/* 00 */ le_float idle_move_speed;
/* 04 */ le_float idle_animation_speed;
/* 08 */ le_float move_speed;
/* 0C */ le_float animation_speed;
/* 10 */ le_float unknown_a1;
/* 14 */ le_float unknown_a2;
/* 18 */ le_uint32_t unknown_a3;
/* 1C */ le_uint32_t unknown_a4;
/* 20 */ le_uint32_t unknown_a5;
/* 24 */ le_uint32_t unknown_a6;
/* 28 */ le_uint32_t unknown_a7;
/* 2C */ le_uint32_t unknown_a8;
/* 30 */
} __attribute__((packed));
struct Table {
parray<parray<Entry, 0x60>, 4> difficulty;
/* 0000 */ parray<parray<PhysicalData, 0x60>, 4> physical_data;
/* 3600 */ parray<parray<AttackData, 0x60>, 4> attack_data;
/* 7E00 */ parray<parray<ResistData, 0x60>, 4> resist_data;
/* AE00 */ parray<parray<MovementData, 0x60>, 4> movement_data;
/* F600 */
void print(FILE* stream) const;
} __attribute__((packed));
@@ -44,17 +103,14 @@ public:
std::shared_ptr<const std::string> data_off_ep2, // BattleParamEntry_lab.dat
std::shared_ptr<const std::string> data_off_ep4); // BattleParamEntry_ep4.dat
const Entry& get(
bool solo, Episode episode, uint8_t difficulty, EnemyType type) const;
const Entry& get(
bool solo, Episode episode, uint8_t difficulty, size_t entry_index) const;
const Table& get_table(bool solo, Episode episode) const;
private:
struct LoadedFile {
struct File {
std::shared_ptr<const std::string> data;
const Table* table;
};
// online/offline, episode
LoadedFile files[2][3];
// Indexed as [online/offline][episode]
std::array<std::array<File, 3>, 2> files;
};