also store chunk crcs in patch metadata cache
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+1
-1
@@ -436,7 +436,7 @@ shared_ptr<const string> ServerState::load_bb_file(
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// First, look in the patch tree's data directory
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string patch_index_path = "./data/" + patch_index_filename;
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try {
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auto ret = this->bb_patch_file_index->get(patch_index_path)->data;
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auto ret = this->bb_patch_file_index->get(patch_index_path)->load_data();
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static_game_data_log.info("Loaded %s from file in BB patch tree", patch_index_path.c_str());
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return ret;
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} catch (const out_of_range&) {
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