fix variance on specialized boxes

This commit is contained in:
Martin Michelsen
2023-11-15 16:02:31 -08:00
parent f997376819
commit 768bdb5b05
6 changed files with 28 additions and 14 deletions
+1
View File
@@ -199,6 +199,7 @@ struct Map {
uint16_t base_type;
uint16_t section;
float param1; // If <= 0, this is a specialized box, and the specialization is in param4/5/6
float param3; // If == 0, the item should be varied by difficulty and area
uint32_t param4;
uint32_t param5;
uint32_t param6;