make high client ID assignment optional

This commit is contained in:
Martin Michelsen
2022-05-29 12:43:57 -07:00
parent c9cdb21a8b
commit 78bb791c26
5 changed files with 12 additions and 4 deletions
+1
View File
@@ -90,6 +90,7 @@ struct Client {
uint32_t lobby_id; // which lobby is this person in?
uint8_t lobby_client_id; // which client number is this person?
uint8_t lobby_arrow_color; // lobby arrow color ID
bool prefer_high_lobby_client_id;
ClientGameData game_data;
// Miscellaneous (used by chat commands)