clean up some patches

This commit is contained in:
Martin Michelsen
2025-10-20 22:28:02 -07:00
parent 09b96a4a86
commit 790363adb5
15 changed files with 245 additions and 219 deletions
+10 -7
View File
@@ -6369,13 +6369,16 @@ struct G_AddSRankWeaponSpecial_BB_6xD8 {
// more (or less!) data than necessary.
struct G_MomokaItemExchange_BB_6xD9 {
G_ClientIDHeader header;
ItemData find_item; // Only data1[0]-[2] are used
ItemData replace_item; // Only data1[0]-[2] are used
le_uint32_t token1 = 0; // valueC (from F95B opcode) ^ sender client ID
le_uint32_t token2 = 0; // valueD (from F95B opcode) ^ sender client ID
le_uint16_t success_label = 0;
le_uint16_t failure_label = 0;
/* 00 */ G_ClientIDHeader header;
// Only data1[0-2] are used in find_item and replace_item when this is sent
// by the F95B quest opcode.
/* 04 */ ItemData find_item;
/* 18 */ ItemData replace_item;
/* 2C */ le_uint32_t token1 = 0; // valueC (from F95B opcode) ^ sender client ID
/* 30 */ le_uint32_t token2 = 0; // valueD (from F95B opcode) ^ sender client ID
/* 34 */ le_uint16_t success_label = 0;
/* 36 */ le_uint16_t failure_label = 0;
/* 38 */
} __packed_ws__(G_MomokaItemExchange_BB_6xD9, 0x38);
// 6xDA: Upgrade weapon attribute (BB; handled by server)