fix minimum player levels for Hard, etc. on non-V4
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@@ -3813,12 +3813,12 @@ shared_ptr<Lobby> create_game_generic(
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// Episode 1 (for example) are actually 1, 20, 40, 80.
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switch (episode) {
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case Episode::EP1: {
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const auto& min_levels = (c->version() == Version::BB_V4) ? s->min_levels_v4[0] : DEFAULT_MIN_LEVELS_EP1;
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const auto& min_levels = (c->version() == Version::BB_V4) ? s->min_levels_v4[0] : DEFAULT_MIN_LEVELS_V3;
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min_level = min_levels[difficulty];
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break;
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}
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case Episode::EP2: {
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const auto& min_levels = (c->version() == Version::BB_V4) ? s->min_levels_v4[1] : DEFAULT_MIN_LEVELS_EP2;
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const auto& min_levels = (c->version() == Version::BB_V4) ? s->min_levels_v4[1] : DEFAULT_MIN_LEVELS_V3;
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min_level = min_levels[difficulty];
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break;
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}
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@@ -3826,7 +3826,7 @@ shared_ptr<Lobby> create_game_generic(
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min_level = 0;
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break;
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case Episode::EP4: {
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const auto& min_levels = (c->version() == Version::BB_V4) ? s->min_levels_v4[2] : DEFAULT_MIN_LEVELS_EP4;
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const auto& min_levels = (c->version() == Version::BB_V4) ? s->min_levels_v4[2] : DEFAULT_MIN_LEVELS_V3;
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min_level = min_levels[difficulty];
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break;
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}
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