fix minimum player levels for Hard, etc. on non-V4
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@@ -80,6 +80,7 @@ uint32_t class_flags_for_class(uint8_t char_class);
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char char_for_challenge_rank(uint8_t rank);
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extern const std::array<size_t, 4> DEFAULT_MIN_LEVELS_EP1;
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extern const std::array<size_t, 4> DEFAULT_MIN_LEVELS_EP2;
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extern const std::array<size_t, 4> DEFAULT_MIN_LEVELS_EP4;
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extern const std::array<size_t, 4> DEFAULT_MIN_LEVELS_V3;
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extern const std::array<size_t, 4> DEFAULT_MIN_LEVELS_V4_EP1;
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extern const std::array<size_t, 4> DEFAULT_MIN_LEVELS_V4_EP2;
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extern const std::array<size_t, 4> DEFAULT_MIN_LEVELS_V4_EP4;
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