fix identified item flag during item generation

This commit is contained in:
Martin Michelsen
2023-10-21 20:05:32 -07:00
parent 713e8ff7c1
commit 7b035d311f
2 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -90,7 +90,7 @@ private:
void generate_rare_weapon_bonuses(ItemData& item, uint32_t random_sample);
void deduplicate_weapon_bonuses(ItemData& item) const;
void set_item_kill_count_if_unsealable(ItemData& item) const;
void set_item_unidentified_flag_if_challenge(ItemData& item) const;
void set_item_unidentified_flag_if_not_challenge(ItemData& item) const;
void set_tool_item_amount_to_1(ItemData& item) const;
void generate_common_item_variances(uint32_t norm_area, ItemData& item);