fix event lookups in quest availability expressions
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@@ -252,14 +252,14 @@ bool QuestAvailabilityExpression::EventLookupNode::operator==(const Node& other)
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}
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int64_t QuestAvailabilityExpression::EventLookupNode::evaluate(const Env& env) const {
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return env.num_players;
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return env.event;
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}
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string QuestAvailabilityExpression::EventLookupNode::str() const {
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return "V_Event";
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}
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QuestAvailabilityExpression::ConstantNode::ConstantNode(bool value)
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QuestAvailabilityExpression::ConstantNode::ConstantNode(int64_t value)
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: value(value) {}
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bool QuestAvailabilityExpression::ConstantNode::operator==(const Node& other) const {
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