add level table JSON format
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@@ -1,4 +1,6 @@
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{
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// This file matches what's in the client's ItemPMT file. Modifying this file will not affect the client; it only
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// exists so the server can match the client's behavior.
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"ArmorSaleDivisor": 0.39999997615814209,
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"ArmorStatBoostIndexes": [],
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"ItemCombinations": [],
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@@ -795,4 +797,4 @@
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{"UnknownA1": 150.0, "UnknownA2": 20.0, "UnknownA3": 0x271C, "UnknownA4": 0x1999, "UnknownA5": 0xA}
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],
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"WeaponStatBoostIndexes": []
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}
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}
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