don't expect mask_key from Ep3 NTE
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@@ -6336,11 +6336,12 @@ struct G_SetMapState_Ep3_CAx13 {
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// 6xB3x14 / CAx14: Set player deck during setup
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struct G_SetPlayerDeck_Ep3_CAx14 {
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G_CardServerDataCommandHeader header = {0xB3, sizeof(G_SetPlayerDeck_Ep3_CAx14) / 4, 0, 0x14, 0, 0, 0, 0, 0};
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le_uint16_t client_id = 0;
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uint8_t is_cpu_player = 0;
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uint8_t unused2 = 0;
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Episode3::DeckEntry entry;
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/* 00 */ G_CardServerDataCommandHeader header = {0xB3, sizeof(G_SetPlayerDeck_Ep3_CAx14) / 4, 0, 0x14, 0, 0, 0, 0, 0};
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/* 10 */ le_uint16_t client_id = 0;
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/* 12 */ uint8_t is_cpu_player = 0;
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/* 13 */ uint8_t unused2 = 0;
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/* 14 */ Episode3::DeckEntry entry;
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/* 6C */
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} __packed__;
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// 6xB3x15 / CAx15: Hard-reset server state
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