add ability to hide quests based on game player count

This commit is contained in:
Martin Michelsen
2023-12-16 11:20:56 -08:00
parent a9afab9717
commit 81af488e26
16 changed files with 320 additions and 134 deletions
+2 -2
View File
@@ -261,8 +261,8 @@ public:
std::shared_ptr<const TeamIndex::Team> team() const;
bool can_see_quest(std::shared_ptr<const Quest> q, uint8_t difficulty) const;
bool can_play_quest(std::shared_ptr<const Quest> q, uint8_t difficulty) const;
bool can_see_quest(std::shared_ptr<const Quest> q, uint8_t difficulty, size_t num_players) const;
bool can_play_quest(std::shared_ptr<const Quest> q, uint8_t difficulty, size_t num_players) const;
static void dispatch_save_game_data(evutil_socket_t, short, void* ctx);
void save_game_data();