track telepipe state in games
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@@ -3204,7 +3204,7 @@ static void on_61_98(shared_ptr<Client> c, uint16_t command, uint32_t flag, stri
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if (command == 0x98) {
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// If the client had an overlay (for battle/challenge modes), delete it
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c->delete_overlay();
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c->telepipe_lobby_id = 0;
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s->remove_client_from_lobby(c);
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} else if (command == 0x61) {
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