use GC logic for BB nonrare item drop generation and shops
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@@ -3925,8 +3925,8 @@ struct G_DropItem_PC_V3_BB_6x5F {
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struct G_EnemyDropItemRequest_DC_6x60 {
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G_UnusedHeader header;
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uint8_t area;
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uint8_t enemy_id;
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le_uint16_t request_id;
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uint8_t rt_index;
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le_uint16_t enemy_id;
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le_float x;
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le_float z;
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le_uint16_t unknown_a1;
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