make BB games deterministic for replays

This commit is contained in:
Martin Michelsen
2023-12-23 23:26:44 -08:00
parent 87440437fb
commit 84ed80365c
10 changed files with 22 additions and 23 deletions
+1 -1
View File
@@ -1617,7 +1617,7 @@ static void proxy_command_item(shared_ptr<ProxyServer::LinkedSession> ses, const
bool set_drop = (!args.empty() && (args[0] == '!'));
ItemData item = s->item_name_index->parse_item_description(ses->version(), (set_drop ? args.substr(1) : args));
item.id = random_object<uint32_t>();
item.id = random_object<uint32_t>() | 0x80000000;
if (set_drop) {
ses->next_drop_item = item;