assign bank item IDs at game join time

This commit is contained in:
Martin Michelsen
2023-12-06 09:46:57 -08:00
parent 713327b0ae
commit 85d0bac5cb
8 changed files with 44 additions and 9 deletions
+1 -1
View File
@@ -191,7 +191,7 @@ struct Lobby : public std::enable_shared_from_this<Lobby> {
ItemData remove_item(uint32_t item_id);
uint32_t generate_item_id(uint8_t client_id);
void on_item_id_generated_externally(uint32_t item_id);
void assign_inventory_item_ids(std::shared_ptr<Client> c);
void assign_inventory_and_bank_item_ids(std::shared_ptr<Client> c);
QuestIndex::IncludeCondition quest_include_condition() const;