switch rare drops to stacked space logic
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@@ -230,6 +230,9 @@ void Lobby::create_item_creator(Version logic_version) {
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effective_section_id,
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rand_crypt,
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this->quest ? this->quest->meta.battle_rules : nullptr);
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if (s->use_legacy_item_random_behavior) {
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this->item_creator->set_legacy_replay();
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}
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}
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uint8_t Lobby::effective_section_id() const {
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