switch rare drops to stacked space logic
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@@ -157,6 +157,7 @@ struct ServerState : public std::enable_shared_from_this<ServerState> {
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bool default_switch_assist_enabled = false;
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bool use_game_creator_section_id = false;
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bool use_psov2_rand_crypt = false; // Used in some tests
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bool use_legacy_item_random_behavior = false; // Used in some tests
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bool rare_notifs_enabled_for_client_drops = false;
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bool default_rare_notifs_enabled_v1_v2 = false;
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bool default_rare_notifs_enabled_v3_v4 = false;
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