update descriptions of some subcommands
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@@ -1749,7 +1749,7 @@ struct G_EnemyHitByPlayer_6x0A {
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// 1D: Invalid subcommand
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// 1E: Invalid subcommand
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// 1F: Unknown (supported; lobby & game)
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// 20: Unknown (supported; lobby & game)
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// 20: Set position (existing clients send when a new client joins a lobby/game)
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// 21: Inter-level warp
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// 22: Set player visibility
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@@ -2114,7 +2114,7 @@ struct G_BoxItemDropRequest_6xA2 {
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// AB: Create lobby chair
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// AC: Unknown
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// AD: Unknown
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// AE: Unknown (supported; lobby & game)
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// AE: Set chair state? (like 20, sent by existing clients at join time)
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// AF: Turn in lobby chair
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// B0: Move in lobby chair
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// B1: Unknown
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