skip room unlock events in switch assist

This commit is contained in:
Martin Michelsen
2022-04-03 23:32:31 -07:00
parent 06fd71f7a6
commit 88f0c90aba
3 changed files with 4 additions and 3 deletions
+2 -1
View File
@@ -1245,7 +1245,8 @@ struct G_ItemSubcommand {
struct G_SwitchStateChanged_6x05 {
uint8_t subcommand;
uint8_t size;
parray<uint8_t, 8> unknown; // includes switch ID
le_uint16_t switch_id; // 0xFFFF for room clear when all enemies defeated
parray<uint8_t, 6> unknown;
uint8_t area;
uint8_t enabled;
};