fix differentiation between Episode 3 Trial Edition and final JP version

This commit is contained in:
Martin Michelsen
2023-08-20 10:59:53 -07:00
parent dd5ef0c8a4
commit 8adbe38617
4 changed files with 26 additions and 26184 deletions
+5 -5
View File
@@ -81,14 +81,14 @@ uint32_t flags_for_version(GameVersion version, int64_t sub_version) {
return Client::Flag::NO_D6_AFTER_LOBBY |
Client::Flag::NO_SEND_FUNCTION_CALL;
case 0x40: // GC Ep3 trial
// TODO: Is this sub_version used for any other Ep3 versions? Is the final
// JP release really 42 and not 40?
case 0x40: // GC Ep3 JP and Trial Edition
// sub_version can't be used to tell JP final and Trial Edition apart; we
// instead look at header.flag in the 61 command.
return Client::Flag::NO_D6_AFTER_LOBBY |
Client::Flag::IS_EPISODE_3 |
Client::Flag::IS_EP3_TRIAL_EDITION |
Client::Flag::ENCRYPTED_SEND_FUNCTION_CALL |
Client::Flag::SEND_FUNCTION_CALL_NO_CACHE_PATCH;
case 0x42: // GC Ep3 JP
case 0x42: // Also GC Ep3 JP?
return Client::Flag::NO_D6_AFTER_LOBBY |
Client::Flag::IS_EPISODE_3 |
Client::Flag::ENCRYPTED_SEND_FUNCTION_CALL |